TiberiumRim finally launches version 1.2!
Have fun playing!
TiberiumRim 1.2 Update – Destroy the world.
After many delays due to private reasons and a lot of work done, we can finally announce version 1.2 of TiberiumRim!
We added a few new mechanics and reworked a few issues, added new items/buildings and made a texture overhaul.
For instance Tiberium is now more agressive, damaging buildings/items and thus having nothing to stop it... but look! It's the Sonic Inhibitor! This new little building will help you keep those bad crystal away from your precious lawn. (Also you can turn Tiberium damage on or off in the mod options.)
We also have Tiberium mutations now. To be more exact: Tiberium Fiends and Visceroids. A full list of those is below.
Patch notes:
TIBERIUMRIM NOW REQUIRES HUGSLIB TO WORK! Install it before playing the new version.
A new save is needed, due to file changes of existing objects.
Tiberium is more agressive. It can destroy any building, walls, rocks and even mountains if given enough time. It also damages items and breaks them rather quickly.
Tiberium now doesn't destroy other types of Tiberium crystals.
Blue Tiberium has a chance to explode now, lowered health allows chain reactions.
New building: Tiberium Inhibitor, can be build after the Tiberium Inhibitor research, and is found under Security architecture. When powered it destroys any Tiberium crystal or flora. It does not go through walls though, be aware of that. Inhibitors stop working after taking some damage, keep an eye on their health!
Fixed Visceroids: Visceroids now have their own body type and can spawn from any corpse in a Tiberium field.
Tiberium Fiends: Tiberium mutations that happen in a Tiberium field, based on the animal that died, all are immune to Tiberium.
Thrumbo => Tiberium Terror, very strong and agressive animals.
Bears => Big Tiberium Fiend, a stronger version of the bear.
Scarab => Tibscarab, a tiberium version of the scarab.
Canines => Tiberium Fiend, strong, slightly more tameable than other fiends.
Snake => Crawler, a Tiberium snake, lays crawler eggs that can hatch more crawlers.
Balance Changes/ Small fixes:
The Tiberium Scenario should be adapted to the new update, giving you 4 inhibitors at the start and a few more resources. Have fun surviving!
Tiberium events happen less frequently now.
A lot of small fixes have been done, corrected grammar, typos and so on. (If you encounter any similar issues please report them!)
New Language:
German has been added to the TiberiumRim translations.
Steam
Github
We hope you can enjoy our mod even more now!