Tiberium Wars Advanced seeks to bring the game closer to its Westwood roots while also maintaining the unique new flavor that Tiberium Wars brought to the series. New units, abilities, structures, strategies and a fresh gameplay experience are just a few of the things TWA brings to the table. With updated gameplay that brings the "Strategy" back into RTS and removes the "zerg rush" mentality, TWA is a mod that will appeal to both die-hard, base-building Westwood fans and those relatively new to the franchise alike. Don't believe us? Give it a download and try it out!

Post news Report RSS TWA 1.5 Released!

The new version can be found in the download section.

Posted by on

Hi folks!

After a lot of work (and some breaks :P ) TWA 1.5 has been released finally!
It contains new specialpowers & upgrades (some from KW), new units (again some of them are from KW... more or less) and a different gameplay & balancing (more based on CnC Generals).
While some things still need to be changed (adjusting eco values and balancing), most thinks turned out as I wanted and the generel responses are quite favorable :)

A (short) changelist can be found in the features section while the download can be found here.

Reagrds,
Stygs

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