Tiberium Wars Advanced seeks to bring the game closer to its Westwood roots while also maintaining the unique new flavor that Tiberium Wars brought to the series. New units, abilities, structures, strategies and a fresh gameplay experience are just a few of the things TWA brings to the table. With updated gameplay that brings the "Strategy" back into RTS and removes the "zerg rush" mentality, TWA is a mod that will appeal to both die-hard, base-building Westwood fans and those relatively new to the franchise alike. Don't believe us? Give it a download and try it out!

Post news Report RSS Change List Part 4

And finally the Nod changes. No new things, but some unit should be more usefull and Nod should have room for some new tactics.

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The last part of the change log, containing the remainung Nod changes. Although there nothing really new, some units and abillitys should be way more usefull now.

And since if uploaded all important changes now, it wont take long befor I upload the mod. Just need to compile it and correct some wrong descriptions. ;)

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