"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...
This is the first batch of in-game screenshots, released for the Tiberian Dawn project, focusing on GDI. Expect to see Nod screenshots soon ;)
buildings looking great. nice textures... on everything! KUTGW
Very nice job, texture is very nice and buildings looking good !
i cant wait untill the first release comes
Realy sick! but are the units and buildings not a little to brite? Annyways great work and i'm looking forward for whats next.
If you are speaking of the intensity of house/team colors, then yes. We've still been tweaking them, and the version in the latest gameplay video is already improved. Have a look!
Great textures
Amazing! Loving this mod! *tracks*
Does the shroud regrow? or will that be an option?