Territory wars set in the Tiberian universe during the Third Tiberium War.
The release 3.0 contains a new war theatre, South America, along with new naval units.
3 naval units were added, variously, either destroyer, carrier, submarine, or cruiser. Each faction have submarines, and consequently, also destroyers (to counter subs).
Suggestions how to organise networked games would be welcome.
Below you can download the new war theatre and updated maps:
Tiberian Conquest 3.0
Source files v3.0
To install you simply need to copy folders (tiberian_conquest_sa, tiberian_conquest_au, tiberian_conquest_eu) from the main release zip into your maps folder inside your main game TripleA directory (or in your Documents folder where you have your TripleA saves/maps folders). You may overwrite existing folders in order to have the latest version installed.
A grand turn-based strategy game at its core, TripleA is a free open-source game and you can download it directly here on IndieDB/ModDB:
TripleA download
A new version of Tiberian Conquest sees the daylight, a mod/map for TripleA, now featuring 21 different units instead of just 8.
A mod for the indie game TripleA released. The first mod release includes the European war theatre and total of 8 different units.
The third release of Tiberian Conquest for TripleA. The South American war theatre, updated existing ones. New naval units. To install you simply need...
Source files of the third release of Tiberian Conquest, a mod for TripleA. Included are template maps, icons of all units, and current map folders (South...
The second release of Tiberian Conquest for TripleA. The Australian war theatre, and the updated European war theatre. To install you simply need to extract...
Source files of the second (2.0) release of Tiberian Conquest, a mod for TripleA. Included are template maps, also those not featured in the mod, icons...
The 1.0.1 version of Tiberian Conquest for TripleA indie game. The European war theatre. To install you simply need to extract the contents (tiberian_conquest...
Source files of Tiberian Conquest for TripleA. Included are template maps (not featured in the mod), icons of all units, and the current map folder.
There seems to be a bug with heavy bombers and Scrin special bombers (battles) in the 3.0 version - it's rather advised to avoid creating and then using them in combat.
i wish i had the game to play it i thought it was for c&c3 but still vary cool.
Moddb.com
It's a free game.
Sugestion> make the territories, like the original states.
Hmmm, states would do just fine... regions would be even nicer. Countries are too large to be made territories. But right now I have only 1024x768 maps. Perhaps later on, after an extensive research into satellite images, that could be more possible.
Nice work. If u need any advice in topographical maps feel free to contact me.
Keeping the areas lined out like in the original game would make it a lot easier to navigate.
not a bad idea
Thanks!
Mhmmm, some feedback (or reviews) on the mod, and the general balance of units would much needed. ;-)