The Way Of Ira (TWOIRA) v1.0.2 an episode for Blood. Containing patches based on feedback.
---v1.0.2---
-Cleo has a voxel and voice now!
-Updated the intro with Cleo's voxel.
-Resampled the intro audio.
-The ogv for Fresh Supply is now about half the size with almost no quality loss.
-Rotated more items to get that non-artificial look.
-Addon preparation is now done in WD(Work Directory).
To make this work with vanilla blood, I had to rename all TWOIRA instances to IRA.
-IRA01:
-More space between graves.
-IRA02:
-More space between graves.
-There was still an indestructable shovel in there..not anymore.
-The floating window in the castle is no longer floating.
-IRA03:
-Some texture fixes.
-IRA04:
-Some shading fixes.
-Some texture fixes.
-IRA05:
-Some shading fixes.
-There's now some ammmo in the barrels near the boat.
-A certain secret seems to cause a lot of problems to be found, so I added something to draw attention.
-Added a new window, which looks out to a ..
-IRA06:
-There was some overlapping ammo. Fixed.
-Some doors were missing their respective key symbol.
-Some shading fixes.
-Some texture fixes.
-An innocent would run himself stuck. No more.
-IRA07:
-Reworked RX/TX for Cleo.
-Cleo's cage is now built out of sectors instead of sprites.
-IRA08:
-You can now shoot through the grates of the train wagon.
-All locked doors are now interactive.
I can't install it. It seems like barfc is missing.
Thx for the message, should be fixed now.
Enjoying Episode, replaying new version, great job mate.
Thank you very much for your work!
In - IRA_02B:Knee Deep In Sludge - you can jump thru middle of "teeth" gate (dagger key).
Hmm, that should have been fixed. Probably not well enough :). Thanks, I'll look into it.
In - IRA_06:Underworld - room after mother spider have wrong Key Indicator, its showing Eye Key while you can open it with Skull Key.
Thx!
After map IRA06 - game show me end credits.
Trying start map IRA07 thru console command - map ira07 - will result in an error - source/blood/src/tile.cpp(42): Missing voxel #100
Any other map thru console work fine, only music wont play.
OS - Windows 10
Source port - Nblood v1.0-151-g01186190
I cannot reproduce this issue with NBlood r2073-0aaed9d.
Did you follow the instructions in the readme.txt and do you start The Way Of Ira with nblood_IRA.bat?
Seems lke he might be using outdated Nblood as I had the same issue with game not recognizing voxel or even folders, parsing scripts, map structure of the addon if it's started from bat installer, only throwing all the files directly in the same folder works, including all the files tied to new voxel. It's the alt way for all mods scripted for DOSBOX that require barf or merging with original RFF, Nblood can read these without integrating into main game if they are in the same directory as the maps, midi, ini, raw, kvx etc without any subfolders, just the addon one. Basically like this, also renamed ira.ini to blood.ini to load it by selecting addon from launcher instead of creating sepearate .bat file.
I.imgur.com
After some time i unable detect whats cause problem with NBlood and decide play it thru BuildGDX v1.04. Work like a charm. And again thank you very much for your hard work! =)
I can't install this game either. It says a BARFC.EXE file is missing. Any fixes I can do to make it start up via DOSBOX? Is it Fresh Supply compatible?
Hi, make sure to read the readme for install instructions.
dosbox_IRA.bat should not be started via dosbox.
It will do everything for you.
The episode is FS compatible.
Thanks for your reply. Oops, I meant to ask if it would work with One Unit Whole Blood version 1.21. I’m kinda new to Blood game mods. So what you’re saying is the game can’t be started with DOSbox?
It will for sure work with OUWB. So, if you want to play the dosbox version, you just need to follow what is in the readme and then double click on dosbox_IRA.bat. This will setup some stuff and start dosbox for you.
But I think you'll have the best experience using a client port like BuildGDX or NBlood.
I was able to run this through Raze, which has just hit version 1.0. Here's how I did it:
1) Extract the mod's RAR file into your Raze directory.
2) Add the following parameter to your Raze's desktop shortcut:
/j "IRA" -ini ira.ini
The properties of your desktop shortcut should look like this:
I.imgur.com
3) Click on "Apply" and then "OK"
4) Launch Raze by double-clicking on the shortcut
5) Start a new game and pick a difficulty (you will notice the game will not show an episode selection, that's how you know it worked)
I don't know if this may lead to problems in the mod's gameplay, but so far, after a few minutes of playing it, everything seems to be working just fine.
If someone here thinks that this is not a recommended way to play the mod, please let me know. I'm just trying to help other people, but, at the same time, I don't want to screw with people's experience.
I hope this is useful. Thanks!
I'd say: If it works, it works, so thanks for sharing this.