Player has the choice of playing a few new character variations, clanless, caitiff, thin-blooded, or City Gangrel. Three of the original clans, Malkavian, Nosferatu, and Ventrue can also be played. Each choice offers something unique, sometimes big changes and other times subtle. Mod introduces new game mechanics such as thin-blood alchemy, and new disciplines for the thin-bloods. It also adds new items, and game mechanics to support those changes. All the new characters have unique blood buffs for example. The majority of the mod content has to be "discovered" by the player which means paying attention to the clues and thinking through what they mean, what to do next. It very much follows the design principles of the original Official v1.2 game. There is very little hand holding, it is up to the player to follow along and understand what is happening.

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