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This project has never been dead - not to say it is anywhere near release, but, it has never been dead and will not be in the near future. I have chosen, or been chosen, to lead this project, which will be set in the Myst universe but not directly related to the Myst storyline. Players will not be expected to know anything about the Myst universe already, so if you have never played Myst, you will not feel lost. I will clarify at this point that this is not just a little fan project which rehashes places or story from Myst - this is an entirely new game. At this stage of the development I am focusing heavily on making the gameplay dynamic. I feel that the time has come to stop making adventure games revolve around pushing little buttons, and The Source Ages will reflect that accordingly. Much of the gameworld will be much more interactive than it has ever been in a Myst game. We are currently looking for experienced people with a desire to make a Myst game. If you are interested in helping...

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Add media Report RSS Chess board screen 2 (view original)
Chess board screen 2
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Minigun_Fiend
Minigun_Fiend - - 83 comments

I take it those are models, not brushes.

Nice work, though. Caught my eye on the front page. *watches mod*

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poofer
poofer - - 2 comments

those pieces are a bit blocky, maybe use nurbs sub. if HL2 can withstand the polies

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MatthewX Creator
MatthewX - - 5 comments

Love it zeus. great job.

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Zeusmeister Author
Zeusmeister - - 10 comments

The pieces are not textured yet, which is the main reason they look blocky. (And of course the knight isn't done.) I could easily have made them with 10 times the number of polygons but I don't believe that would have made them any better. I would rather spend the polygons on more objects in the scene.

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