The Sith Wars II is a era mod for Star Wars Battlefront II and sequel to last year's The Sith Wars. This mod will bring back the signature force and saber hero combat, with blaster units integrated into the mod. While TSW 1 focused on multiplayer combat, The Sith Wars II is optimized for singleplayer. The mod is set in the open space after Disney's removal of the original Legends timeline, and takes places thousands of years before the Battle of Yavin.
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Yavin 4 Command Post 1 Glitch | Locked | |
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Jul 31 2016 Anchor | ||
So in Yavin 4 where the Rebels have their secrete hideout (CP 1), the Jedi have a bug whenever they lose all their command posts, or even just having the post they just sit at CP1 and don't move, generally just spazing out in random parts of the building. The Sith don't attack either, just stay guarding the CPs or just hunting down the player the whole time. |
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Aug 1 2016 Anchor | ||
I noticed this too and am currently investigating. This is likely a result of the lack of vehicles. |
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Aug 1 2016 Anchor | ||
I also noticed that Starkiller's AI seems to be bugged on Sith Legends. Most of the time he just crouches down and doesn't do anything. Almost like he is getting into a fetal position preparing to die ha ha. |
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