This is my very own campaign for C&C Tiberian Sun. This campaign is set many years after the first Tiberium war but before the events of Tiberian Sun. You switch between GDI and Nod throughout the campaign. Campaign description. Set many years after the Tiberium war. GDI find them selfs in a struggle with an unknown enemy. While Nod in the meantime rebuilding them selfs back to strength. 11 missions are done To play them just download the files from the link. And place the folder anywere then open the folder and run TiberianSun.exe. Click new Campaign and choose the mission you want to play and have fun.

Post news Report RSS Patch notes: 9-3-2023

fixed varius Bugs, issues, and changes. Here are the changes and fixes.

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Patch overview

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Mission changes\fixes.


Mission 11: Outskirts

Added extra ingame text on the ion Cannon Uplink upgrade for the Radar center.

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Units Changes.


The AA humvee is renamed to the Flak Humvee.

The Flak Humvee can now fire on ground targets, they are mildly effective to infanrty and light armored units and do great againts air units.

The Wolverine has a price increase from 450 to 600.

The Wolverine has a health increase.

The Wolverine is now set to tech level 4 while the Flak Humvee is set to tech level 2.

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Support power changes.


The cluster missile has some tweaks.

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Building changes.


The Construction Yard has a health increase from 1200 to 1500 to make is a bit harder to snipe.

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Skirmish AI changes.


Some attack teams are a little bit bigger.

The GDI AI makes full use of the Flak Humvee.

The Brutal AI has some tweaks to cause less lag in game.

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ApornasPlanet
ApornasPlanet - - 4,119 comments

Will check it out! Bookmarking this page.

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