Hello our faithful and loyal mod supporters!
Time has passed since our last mod update, and we know many of you are eager for news and mod updates. Recently a number of our team members have had real-life difficulties that have slowed us down, so still considerably less progress than we would have liked.
We have mainly focus on fixing and correcting some issues we had with the Aztec first age, one of the most noticeable changes is the change of age1 roofs in order to keep more consistency with following ages.
We have also been doing considerable progress with the Aztec age II which we hope to make another video soon that showcases the new additions!
Here are is a little age2 teaser screenshot
And also the sketches of some of our age2 minor gods, these will give you an idea of how their art will look like! you may guess who they are!
We just wanted to let you know that we are not dead, and we are still working on this mod. It is nice to see that the feedback is as overwhelmingly positive as you all have been! Knowing that you are as invested in this project as much as we are; is giving us fuel to continue even during these difficult times.
Thank you!
Aztec Age 2 hype!
Seriously :)
La nueva paleta de colores es sensacional, muy buena elección, junto con los retoques de los edificios de edad 1 hace que se vea más colorido.
Ahora, ese tono blanquecino de los edificios de la edad 2 es...perfecto!!!
Researching on mod, I have found your project, curiously it is a theme of the Mexica (Azteca), I would like to share notes to know how to improve.
Mega.nz
treetec:
Mega.nz
If you want, you can my ideas such as the unit "lords of the mountain" mythical unit ability to turn enemy human units into converted deer, in short, taken sulla ideas, in the case of Huitzilopochtli.
there is a way to lower it like hell.
Hi!
Thank you for sharing your files with us!
Is there anything particular you would like to have advice on how to improve?
Sorry for not seeing message, my email is chaos.
In some heras programming, playing with the code of proto of the resource recycling when unit dies.
I have been working unit can transform human units into deer.