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portal is timeless, but the visuals are a little dated, this mod is supposed to take portal, and crank it up to the next level with stunning 2X upscaled textures, real-time lighting, and much, MUCH, more!

Post news Report RSS Demo Release

I talk about the new demo release, and plans for the future of the mod.

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Hi, it's been while since I posted my last article, but don't worry, the mod is not dead, just rebooted, if you saw the comment I posted fairly recently, you'll know why, anyway, you may have noticed that I changed the mod description, and promised an extended version of the campaign, this is for players who have already played the game so many times, and want new puzzles to refresh themselves with, the demo is also shipping with a new soundtrack, not to replace the old one, but to replace repeated tracks and add tracks where there was none (credit to The Hamster Alliance for the soundtrack by the way). below are images of the new extended campaign.

testchmb a 00 extended0001

testchmb a 01 extended0003

testchmb a 02 extended0004

testchmb a 04 extended0006

you may notice new effects in the images above, this is because I replaced all the old particle effects with new ones from the mod titled Aperture another new thing is that fizzlers now have sound effects, and main lights were changed to cast soft shadows which are no longer noisy.

now for engine changes, my mod is running off of a modified version of Mapbase which allows for non-noisy shadows from projected texture lights, lots of new logic entities, and V-Script, which I plan to utilize in future versions of this mod.

have fun - Tesla Coil

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