We are excited to make an announcement! As we teased before we are coming close to our next major update and we are now comfortable enough to give you an idea of when it’s going to be, the update will feature the content that we have shown off in the last few blog posts and more!
Without further ado, it will hit Steam and ModDB around the last week of August, as ever we will try our best to ensure that the experience is as bug-free as possible but do not hesitate to provide feedback if anything goes awry! We look forward to everyone getting their hands on our new mechanics!
3D
With the mysterious powers of the Lady, the Damsels will join the fray and are ready to serve alongside Bretonnia to fight back against Mousillon! Their potent spellcasting is at the hands of both the Ai and players.
Our fair knights and warriors of Bretonnia are nothing without their steads or lances! The pride of any true Bretonnian Noble.
The pilgrims, another part of our religious system, will also be found across Bretonnia ready and dedicated to fight until their last.
Environment
As for the Environment team, we have a big chunk of content to show off, so keep a hold of your well-oiled moustaches and take a look below, both the Empire and Bretonnia will feature a range of cities, castles and villages that are partly reworked vanílla maps, and partly custom made for our mod!
Where the Empire might be dour and foreboding, Bretonnia is of course far more mystical in its appearance:
Code
Prophetess & Warrior priests classes
Career Showcase: Warrior priest of Sigmar and Damsel of the Lady
We are very aware that the warrior priest needs more love and we’ve started that process by introducing a ‘priest’ career that will work with, or towards, having priestly powers. The current healing ability the Warrior Priest has will be replaced with 4 different battle prayers, as well as it’s own unique progression tree tied to our new Career system.
Prayers are unlocked differently to magic, it requires you to increase your ‘faith’ skill until you are considered worthy of the abilities. If you start the game or are following a ‘priest’ career (which for now includes the Damsel & Warrior Priest) then you will automatically unlock them.
Also unlike magic, prayers don’t require a resource, like winds of magic, to function. Instead, they have a cooldown to keep them balanced as they can be quite powerful.
The Damsel of the Lady will give you the opportunity to become one of the strongest magic users and priests at the same time, which is ideal for those who want more magic to play with. While the Damsel of the Lady does not have a Career ability, she will instead be able to learn a total of 3 schools of magic; and has options to buff herself and her troops in combat.
RPG text adventure events
We also wanted to add a little more flavour to the overworld part of Bannerlord, we thought one of the best ways to do this was through text adventures! We wanted to introduce this so that as you travel events can happen, both randomly and sometimes triggered by something.
When these events pop up, they will require you to interact and make decisions to reach a variety of outcomes. This can be affected by character skills or traits, such as being a vampire, and a range of options in an interactive dialogue will become available, it could result in treasure, unique weapons or something more dangerous!
Credits: 3D : Merlin, Shawmuscle, Ragnar
2D Art: Tino EshNazg
Environment: Capt Cole
Programming : Hunharibo , Z3rca
Gamedesign: Mungo Overkill, Z3rca Lore directors: Kriegan , Ecthelion, Jax
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This mod team is single-handedly keeping my Bannerlord interest alive right now. So many great overhauls in the pipeline - but they're not out, and Taleworlds is dragging its feet. The Old Realms is the only one really holding down the fort, to me. Fingers-crossed for a hype August and the credit you guys deserve!
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Looks fantastic. Any plans to implement dwarfs, skaven and greenskins or are there engine limitations around non-human creatures and monsters?
yes all factions of the Old World and the whole continent are planned but it takes time to do all the stuff, and also we don't want to rush and go one step after the other to not have to jump around and make reworks over reworks what would then even more increase the Workload and time needed ^^
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THANK YOU Old Realms Team. Keep up the AMAZING Work!