The Old Realms is a fan made mod project for the game Mount & Blade: Bannerlord. This project is 100% unofficial and in no way endorsed by Games Workshop. We do not accept donations nor do we receive any money from this project. © Copyright Games Workshop Limited. Warhammer, The Warhammer Logo, GW, Games Workshop, The Game of Fantasy Battles and all associated characters, creatures, illustrations, images, locations, logos, names, races, texts, vehicles, weapons are either ® or ™ and/or ©️ Games Workshop Limited.

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The Old Realms is a fan made mod project for the game Mount & Blade: Bannerlord. This project is 100% unofficial and in no way endorsed by Games Workshop. We do not accept donations nor do we receive any money from this project.

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We are excited to make an announcement! As we teased before we are coming close to our next major update and we are now comfortable enough to give you an idea of when it’s going to be, the update will feature the content that we have shown off in the last few blog posts and more!

Without further ado, it will hit Steam and ModDB around the last week of August, as ever we will try our best to ensure that the experience is as bug-free as possible but do not hesitate to provide feedback if anything goes awry! We look forward to everyone getting their hands on our new mechanics!

3D

With the mysterious powers of the Lady, the Damsels will join the fray and are ready to serve alongside Bretonnia to fight back against Mousillon! Their potent spellcasting is at the hands of both the Ai and players.

prophetess dress for Z3rca

prophetess staff

Our fair knights and warriors of Bretonnia are nothing without their steads or lances! The pride of any true Bretonnian Noble.

bretonnian horse armor

Merlin JoustingLances

The pilgrims, another part of our religious system, will also be found across Bretonnia ready and dedicated to fight until their last.

battle pilgrim


Environment

As for the Environment team, we have a big chunk of content to show off, so keep a hold of your well-oiled moustaches and take a look below, both the Empire and Bretonnia will feature a range of cities, castles and villages that are partly reworked vanílla maps, and partly custom made for our mod!

Emp city 01

Emp city 02

Emp city 03

Emp city 04

Emp castle 01 jpg

Where the Empire might be dour and foreboding, Bretonnia is of course far more mystical in its appearance:

Bret castle 001

bret city 01

bret city 02

Bret coastal village 01

Bret coastal village 02

Bret village 01

Bret village 02 01

Bret village 02


Code

Prophetess & Warrior priests classes

Career Showcase: Warrior priest of Sigmar and Damsel of the Lady

We are very aware that the warrior priest needs more love and we’ve started that process by introducing a ‘priest’ career that will work with, or towards, having priestly powers. The current healing ability the Warrior Priest has will be replaced with 4 different battle prayers, as well as it’s own unique progression tree tied to our new Career system.

Prayers are unlocked differently to magic, it requires you to increase your ‘faith’ skill until you are considered worthy of the abilities. If you start the game or are following a ‘priest’ career (which for now includes the Damsel & Warrior Priest) then you will automatically unlock them.

Also unlike magic, prayers don’t require a resource, like winds of magic, to function. Instead, they have a cooldown to keep them balanced as they can be quite powerful.

battle prayers

20230802214128 1

The Damsel of the Lady will give you the opportunity to become one of the strongest magic users and priests at the same time, which is ideal for those who want more magic to play with. While the Damsel of the Lady does not have a Career ability, she will instead be able to learn a total of 3 schools of magic; and has options to buff herself and her troops in combat.

prayers of the lady

20230802214420 1

RPG text adventure events

We also wanted to add a little more flavour to the overworld part of Bannerlord, we thought one of the best ways to do this was through text adventures! We wanted to introduce this so that as you travel events can happen, both randomly and sometimes triggered by something.

When these events pop up, they will require you to interact and make decisions to reach a variety of outcomes. This can be affected by character skills or traits, such as being a vampire, and a range of options in an interactive dialogue will become available, it could result in treasure, unique weapons or something more dangerous!

image

image 1

Credits: 3D : Merlin, Shawmuscle, Ragnar

2D Art: Tino EshNazg

Environment: Capt Cole

Programming : Hunharibo , Z3rca

Gamedesign: Mungo Overkill, Z3rca Lore directors: Kriegan , Ecthelion, Jax

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WarriorSage
WarriorSage - - 9 comments

This mod team is single-handedly keeping my Bannerlord interest alive right now. So many great overhauls in the pipeline - but they're not out, and Taleworlds is dragging its feet. The Old Realms is the only one really holding down the fort, to me. Fingers-crossed for a hype August and the credit you guys deserve!

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Guest
Guest - - 690,150 comments

Looks fantastic. Any plans to implement dwarfs, skaven and greenskins or are there engine limitations around non-human creatures and monsters?

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RagnarHrodgarson
RagnarHrodgarson - - 68 comments

yes all factions of the Old World and the whole continent are planned but it takes time to do all the stuff, and also we don't want to rush and go one step after the other to not have to jump around and make reworks over reworks what would then even more increase the Workload and time needed ^^

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ErikMalkavian
ErikMalkavian - - 14 comments

THANK YOU Old Realms Team. Keep up the AMAZING Work!

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