This mod aims to add the 30k Mechanicum to Dawn of War as a playable race, based the army off the models, rules, background and artwork by Forgeworld.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS Textured Styrix Knight (view original)
Textured Styrix Knight
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
VoidLight
VoidLight - - 896 comments

How much of a delay and will it still be released sometime in December?

Reply Good karma Bad karma+1 vote
GreenScorpion
GreenScorpion - - 1,935 comments

Don't worry about the delay, it is only fair that the good quality models are placed on the battlefield with an equally good quality gameplay. Have you had any ideas about what the buildings will look like?

Reply Good karma Bad karma+6 votes
SouIstormfan
SouIstormfan - - 889 comments

It looks scary and cool

Reply Good karma Bad karma0 votes
Seregruth
Seregruth - - 795 comments

so hyped about its projectile...

Reply Good karma Bad karma+1 vote
LordRadical
LordRadical - - 245 comments

Sploosh.

Postpone it as much as you want. Good gampeplay is paramount.

Reply Good karma Bad karma+3 votes
LordofGilneas
LordofGilneas - - 694 comments

I agree. I look forward to this mod.

Reply Good karma Bad karma+1 vote
RT2...
RT2... - - 3,305 comments

Looks like something is about to go sizzle pop.

Reply Good karma Bad karma+2 votes
Jaguar-Lord
Jaguar-Lord - - 278 comments

very good work, as i said to jONES1979 i can really help you with texturing. You have designed a good texture layout so far, time to add some realism to this artwort.

delay are not important, you want quality and FREE addons to your game? then you wait, if you are so eager to grab new goodies just buys a game and all its dlc. i'm not targetting anyone specificaly :)

Thanks for you dedication I-nertia, same goes for AdMech team, keep up this work pace.You are doing very fine !

JL

Reply Good karma Bad karma+2 votes
jONES1979
jONES1979 - - 2,368 comments

...but for this case, you have to update ALL of used textures, to save the common visual style of a faction, which will be a huge amount of work

Reply Good karma Bad karma+3 votes
Jaguar-Lord
Jaguar-Lord - - 278 comments

this is why i think it is important to first create a texture bank for all part of the mod units.
then all textures maps will be done from this bank,this way you preserve an homogeneous visual.
and i precise that i won't take care of the team-colorable work. i wont have time for this.

JL

;)

Reply Good karma Bad karma+2 votes
LordofGilneas
LordofGilneas - - 694 comments

Question will this be for soulstorm or dark crusade?

Reply Good karma Bad karma+1 vote
jONES1979
jONES1979 - - 2,368 comments

for SS currently. It also uses few features not available in DC.

Reply Good karma Bad karma+4 votes
LordofGilneas
LordofGilneas - - 694 comments

Damn.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Well, the knight texture is nearly finished! Just got a few minor details to polish up.

We have also decided to delay the launch a bit to bring even more models into the mod such as the Vorax and buildings, as well as test out more gameplay ideas.