This mod aims to add the 30k Mechanicum to Dawn of War as a playable race, based the army off the models, rules, background and artwork by Forgeworld.
Well, the knight texture is nearly finished! Just got a few minor details to polish up.
We have also decided to delay the launch a bit to bring even more models into the mod such as the Vorax and buildings, as well as test out more gameplay ideas.
How much of a delay and will it still be released sometime in December?
Don't worry about the delay, it is only fair that the good quality models are placed on the battlefield with an equally good quality gameplay. Have you had any ideas about what the buildings will look like?
It looks scary and cool
so hyped about its projectile...
Sploosh.
Postpone it as much as you want. Good gampeplay is paramount.
I agree. I look forward to this mod.
Looks like something is about to go sizzle pop.
very good work, as i said to jONES1979 i can really help you with texturing. You have designed a good texture layout so far, time to add some realism to this artwort.
delay are not important, you want quality and FREE addons to your game? then you wait, if you are so eager to grab new goodies just buys a game and all its dlc. i'm not targetting anyone specificaly :)
Thanks for you dedication I-nertia, same goes for AdMech team, keep up this work pace.You are doing very fine !
JL
...but for this case, you have to update ALL of used textures, to save the common visual style of a faction, which will be a huge amount of work
this is why i think it is important to first create a texture bank for all part of the mod units.
then all textures maps will be done from this bank,this way you preserve an homogeneous visual.
and i precise that i won't take care of the team-colorable work. i wont have time for this.
JL
;)
Question will this be for soulstorm or dark crusade?
for SS currently. It also uses few features not available in DC.
Damn.