What's new? New weapons (still trying to work a way around the Sigil), 3 Classes each with their own weapon sets (except for the machete :P ), New Custom Sprites (took a little while to edit all the hands and flashes on to the guns), New Items, New Bad guys, Terrain Sounds, Fixed shops for the mod, New Sky.
What's new?
-New weapons (still trying to work a way around the Sigil)
-3 Classes each with their own weapon sets (except for the machete )
-New Custom Sprites (took a little while to edit all the hands and flashes on to the guns)
-New Items
-New Bad guys
-Terrain Sounds
-Fixed shops for the mod
-New Sky
Game Notes:
-If the player dashes into the exit of a map before the level 2 dash, the player will be stuck on the start of the next map, just dash again and this will be fixed, the player property of being frozen is removed on level 2 dash so you shouldn't have to worry about that once the dash is upgraded
-Cryo Weapons work differently than the rest of the weapons in the game, THEY NEED HEAT TO FUNCTION, this means the player must use the heat function key (AKA reload) to heat up the weapon, the player can heat up the weapon at no cost of any kind of ammo. Do note like most weapons heat will deplete over time and in this case that's a bad thing, simply "reload" again. Firing will deplete the heat faster (for obvious reasons)
- NOT ALL GUNS CAN EJECT THEIR HEAT (via Thermal Clips)if your weapon is not ejecting a thermal clip when there's heat in the gun, it's because the gun doesn't have that ability (a downside to said gun) do not be (too) alarmed, switch to another weapon and wait for heated weapon(s) to cool down
how do I install this?