LOTR-TW is a Total Conversion for Alexander TW based on The Lord of the Rings trilogy, focused to recreate the epic battles seen in the movies. It has a complete Middle Earth map, fully customised cities like Minas Tirith and Helm's Deep on Battle and Campaign map, a set of Historical Battles where you can play all the major and minor battles that take place in the trilogy, and a quest line for the Free-People's campaign where, if the player succeeds, will take the Ring-Bearer from Hobbiton to the wasteland of Mordor in an attempt to save the world from its doom.
New unit for Dale, The Dragon Knights, armed with a 2-handed claymore Highlander style and a face covered helmet with an ornament of a fallen dragon, a symbol of Dale's triumph over Smaug. They'll be the strongest offensive melee unit Dale can get but still in need of support units so they wouldn't get overwhelmed.
How about 512x512 textures instead of 256x256 ones?
Those are the images i am being provided in the lotr tw TWC forum, i'm just the one who uploads them in ModDB, so nothing i can do
try making ents?
and wich faction would get them?
rohan? isengard? galadrhim?
the faction who would get them would be real strong.
(i think too strong)
well.. only Dale will get them, since Dale unit roster do needs more units
I think knillis meant Ents, not Dragon Knights. If they were brought in (I don't particularly want them to be in, but anyway)they would probably be for Rohan.
Ah my mistake lol
Well, from what i recall Wlesmana (the one who made all the models and skins and pretty much most of the mod) said once that he was testing some ent models, but it was long ago, and no word since. He has been very busy nowadays, and the new update will have mostly only Bardo's and Seth Krn3ll work.
But i belive the Ents would go for Rebel faction, with a script that spawned an ent army sieging Isengard at a certain turn in game, perhaps when Isengard sieges Helm's Deep. Just like the reinforcement Rohan army that spawns near Helm's Deep when it is attacked.
Excellent