LOTR-TW is a Total Conversion for Alexander TW based on The Lord of the Rings trilogy, focused to recreate the epic battles seen in the movies. It has a complete Middle Earth map, fully customised cities like Minas Tirith and Helm's Deep on Battle and Campaign map, a set of Historical Battles where you can play all the major and minor battles that take place in the trilogy, and a quest line for the Free-People's campaign where, if the player succeeds, will take the Ring-Bearer from Hobbiton to the wasteland of Mordor in an attempt to save the world from its doom.

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Helm's Deep
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pizzas56
pizzas56 - - 381 comments

Release please

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Description

Helm's Deep 10.3

The AI behavior is one of the primary reason why Seth had to remod those settlements from 20 to 100 times each one.

Unfortunately there's no other way but making something then testing it and see the results, which most times shows some problems to manage by reworking the models.

Anyway, in the last models he personally worked on the pathfinding issues too and tested them in battles. The AI make its job, attacks and defend.

The only thing the AI was not able to achieve is to have the AI using the new building models advantages, if not on rare occasions, but the models are fully playable.