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It's Friday, 8:00 PM. Work has let out. It's going to be a long, uneventful weekend. A dull, grey weekend. You get your subway ticket. You have a gut feeling that the subway is going to break down on your way home. It always breaks down on the way to home, never on the way to work. The subway arrives. You get on. You feel a bit woozy, almost as if the world were starting to melt. You would never reach your stop. The Labyrinth of Time mod for Valve Corporation's Half-Life 2 is a remake of Terra Nova Development's journey beyond the boundaries of space and time. In the decisive race against progress, only one mortal can save humanity from being taken over - you. Based on the work of Bradley W. Schenck, The Labyrinth of Time merges the styles of retro-futurism and Celtic art to create a surreal visual experience. With the power of the Source engine, the world is transformed into an unreal patchwork of unique locals, ranging from a lunar museum to the catacombs of ancient...
Screenshot of the untextured Maze Center from The
Labyrinth of Time. This was the first thing
created in the mod as a proof-of-concept test.
Triangle fractal?