Update 20th March 2013
TASPIR like you've never seen it before!
After 7 months of sleep, the JKA Texture Overhaul is back!
Hello again fans of JKA! No I'm not dead, nor is this mod: I'm proud to announce that the Taspir level retexture is now completely finished and uploaded as a seperate pack.
I added a better version of every wall/ground/object/rock/metal plate (etc.) texture of at least double the resolution of the original, and the filesize went right up to abou 210mb because i added a TON of detail to the original blurry textures.
Also I tried to enhance the look and feel of Taspir by choosing custom lava and rocky terrain textures throughout all parts of the level, and by adding way more scratches and grain to all original textures to achieve a more realistic look.
I had a new approach this time, I wanted to keep the original atmosphere and stay faithful to the original texture design so i kept nearly all textures but improved them as far as i could, adding scratches, noise, grain, dots and more details. I'm very happy how this turned out and will use this workflow for future releases too in combination with my usual approach of swapping unrealistic textures with photorealisitc ones.
Please let me know what you think - is this the way to go for future packs too? This would result in a real "Hi-Rez-Retexture", although my original idea was to also change textures with more "real" looking ones. Feel free to contact me via PM!
Here are some screenshots showing some examples of the retexture. Please look at them in full resolution otherwise the differences are not as clear.
Some more screenshots will be added soon!
Please download the new pack as soon as it's authorized for download and install it by unzipping it to >your JKA directory</gamedata/base
IMPORTANT! If you already have other packs of my mod installed please add a "u" infront of the taspir-pack filename to ensure that the textures of this pack overwrites the older versions in other packs of my mod.