The Haunted is a fast paced thirdperson horror-action game with focus on a intense multiplayer experience that is all about making a stand and liberating cursed places from the minions of evil. The game features several multiplayer modes such as coop or demons .vs. humans, where enemies are spawned and controlled by players. The outstanding visuals lay a perfect tone for the gameplay.

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Balance work needed. (Games : Unreal Tournament 3 : Mods : The Haunted : Forum : Feedback : Balance work needed.) Locked
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Sep 7 2009 Anchor

I have played this mod for quite some time now, and i think this mod needs some balance work.
Seriously, if i could measure the amount of damage i take in the game in % it would be: Melee monsters(most monsters in the game)-10%, ranged monsters-90%.
Ranged monsters must be nerfed! Not only they hit me much more often than melee monsters, they do a huge amount of damage with every hit, and the only way to kill them without being damaged is to roll, a lot. if you jump kick them, they will hit you in mid air, maybe even twice- about 50 hp in the server i usually play . If you didn't roll at the right time or have a lot of them around you- you will be hit. And even if you did roll enough to dodge them- there is a limit to the number of times you can roll without thinking "This is realy annoying".
I think the damage they deal should be halved, and they should have some sort of delay before shooting at you, since they start shooting just as soon as they get close enough to shoot.

I have more stuff in this mod i would like to see changed a bit, but this is the thing that irritates me the most, by far. if it keeps being like this, this mod should be renamed: "The Rolling"...

Edited by: chaospower

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