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"Time is running out for me. The things that I've been keeping hidden in the past, may haunt me at my final hour. I cannot let it loose my focus. The days of researching are over, the time to act is now. I know this man can help me. For the days of those worlds, and the innocent lives are at deaths door."

Post news Report RSS The Ending (Don't worry, its no spoiler, just design decision)

I decided to get a twitter now. "jssjr91" If you want to follow me on the development process of the mod to see what im working on, by all means follow the yellow brick road. I have been thinking for awhile of the ending to the custom story. Before, I thought it would be relay cool to have multiple endings, but ive been thinking.

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EDIT: 11/15/2012 NEW:
I decided to get a twitter now. "jssjr91" If you want to follow me on the development process of the mod to see what im working on, by all means follow the yellow brick road.

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I have been thinking for awhile of the ending to the custom story. Before, I thought it would be relay cool to have multiple endings, but ive been thinking.

When we see a story that has deep characters, a relay good plot, I must ask my self. "Do I want the player to speculate what ending is the true ending? Or have a vary strong ending that puts a revelation to the protagonist Henry Miller. While I know this will cut replay value of which ending you might get, but I want the players to relay get the full complete story, in-staid of just guessing which ending is true.

The most recent movie to this time of posting that is smashing the box office is "Wreck It Ralph" Let me tell you that the movie is just glorious in story development, plot, lovable characters and deep moments in story that well make me cry in some parts, not kidding. Its one of those movies that just have so much heart in everything, and mostly the story. Once I saw the ending, it was just so strong and good feeling that I will never forget. The reason I am saying that is because I relay want the players to have 1 true grand powerful ending, in-staid of small different endings that can loose the player in the moment of the story. While all the endings are logically correct based upon the choices, I just want the players to experience the true ending first, instaid of speculating. There will still be different choices to make that will change the path of direction in story, but I want to do something different. Everything that Henry chooses, weather bad or good, he will know is revaluation and he will learn from his mistakes.

The one true thing I relay want in this mod that is just out of my reach is cinematic talking character's. Seeing there body movement realistically and talking. But, that is a long with that will probably never happen, at least not for a long time. I know its possible but I just don't have time to get that in, nor the knowledge to do so. But the characters will be there in a way. Anyways im getting off track.

I want to finish this mod with a strong finish. I know that it will lose some replay value but ill probably release different endings in a directors cut version in the feature when the mod is done. Well I hope you don't think of this as a bad thing, I know it may be hard to understand but I just feel its something I must do/

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