Argentina and Caucasus Update, hundreds of new provinces and following changes, as well as optimization, fixes, balances since 0.96.6
- Hundreds of new provinces in Caucasus and South America, as well as new cultures and tags following the map changes
- Low Resolution friendly Direct Migration submod
- The anti money hoarding mechanics now forces the to AI to invest up to 40% more into military spending
- UI for the immigration submod changed so it no longer messes low res players
- Latin Conf. formation will no longer make italian tags go into ghost wars
- National Campaigns now take alway money daily, and have massive tooltips explaining how they take away money
- Removed leftovers from the old version of the slave pop growth mechanic
- The renovate_capital is now avaliable to everyone
- Pearl season is now in the updater instead of a costly decision
- Khairpur can now be conquered using the Great Game mechanic
- Pakistan formation decisions will give Pakistan cores on Khairpur’s cores
- Alty-Para, a new nation that starts as a Russian vassal in the Caucasus, added. It starts at war with Dagestan and will be inherited by Russia if it wins the Murid War
- New province added in the Caucasus: Usukhchai, province id 4017. It has Alty-Para, Kyurakh and Dagestan’s cores and an impassable border with Kutkashen, province id 3711. It’s in the Central Dagestan region
- Remaining North and South Han pops merged into Han Chinese culture
- Asian Minor, African Minor and Native American Minor removed
- Chitral now starts with Khowar as its primary culture
- Gilgit’s capital moved to Gilgit. Gilgit now starts with Shina as its primary culture and with Mahayana as its state religion. Gilgit won’t start with an army anymore due to the lack of soldier pops
- Hunza now starts with Wukhi as its primary culture and with Sunni as its state religion
- Khasi now starts with Khasi as its primary culture
- Kohistan now starts with Kohistani as its primary culture and with Mahayana as its state religion
- Mizoram now starts with Kuki-Chin as its primary culture
- Maldives now starts with Sinhala as its primary culture
- Nagar now starts with Shina as its primary culture and with Mahayana as its state religion
- Nagalim’s capital moved to Kohima. Nagalim now starts with Kuki-Chin as its primary culture
- Shinaki now starts with Shina as its primary culture and with Mahayana as its state religion
- Uruguay now starts with Platinean as its primary culture
- Wakhi now starts with Wakhi as its primary culture and with Sunni as its state religion
- Shillong, province id 3343, now starts with a Khasi core
- Cochinoca, province id 2370, Arizaro, province id 3529, Cusi Cusi, province id 3534, Valle de la Luna, province id 3539, Salar de Tara, province id 3781, Laguna Blanca, province id 3782, and Rosario, province id 3783, now start with Argentine Confederation cores
- Posadas, province id 2554, now starts with a Paraguay’s core
- Bash-Oba, province id 3696, now starts with a Russian core
- Dhyeyranchyol, province id 3950, renamed to Dolina Karayaz
- All the Russian vassals in the Caucasus now start in Russian Sphere of Influence
- Localization for the Daily Updater, event id 53, added
- Arnhem, province id 382, renamed to Arnhem-Nijmegen
- Nijmegen, province id 3455, renamed to Tiel
- Two new provinces in Gelderland added: Veluwe, province id 4018, and Achterhoek, province id 4019
- Zwolle is now in the Friesland region
- Integrate Abkhazia decision now also annexes Tsebelda
- fixed DOM becoming unciv even if it refuses to be annexed by USA
- Fixed duplicated value in the daily updater
- Fixed african assimilation only applying to northern Africa, natives will no longer assimilate to colonizer cultures
- Fixed Donbass modifiers applying country wide rgo output buff
- Animist conversion in Africa now applied to the entire continent
- Zombie mod delayed infection now works
- New uncolonization system that should (?) reduce crashes
- Immigration Submod now has proper unit merge
- Treaty of Houston now takes into account the unorganized territories
- The discriminatory_school_system now uses the global assimilation modifier instead of the local one (which does not work for country modifiers)
- Carlist events will no longer pop if they won
- Paraguay no longer notifies everyone it has no voting at game start
Bruh
thanks a lot
why
big map when
Safavids Nightmare
First of all, awesome mod honestly. But I found a little bug kind of thing. In the decision where Haiti picks wherever to be french or african, in the ''Yes! We are african'' choice the province modifier Land! Liberty! Labour! is activated in South Georgia, which makes no sense at all. I guessed the modifier should been on the Hispaniola instead. And that's all, just a tiny error, the rest of the play has worked great so far.
Теперь я могу превратить свой дагестанский кишлак в сверхдержаву. 10/10!
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