The initial English release of The Epic of Faya, which includes a community bug-fix patch that has some minor gameplay changes.
See the initial release article for the features.
Which I'll also post here due to the minimum length requirements:
Feature list:
- New faction management system - In a completely different UI as well!
- Technology tree - Grab all the sweet sweet bonuses!
- New diplomatic system - Wars are no longer a fight to the death and are more 'gentleman'... for now.
- New fief management system - Build stuff and upgrade them!
- New recruitment system - That's tied in with all the buildings!
- New auto resolve system - No more losing your Royal Guards to looters!
- Major events - So there is actually a story that progresses! [Not finished though]
- Eras - What you can do changes depending on what is happening on this land! [Also mostly WIP]
- Tons of lore and story - I hope I didn't chew through 300k text for yall to ignore it...
- Retainer corps - Cause we need to have custom troops!
- New combat mechanics and gears - To reshape the field of battle! [Hyperbole there]
- Traits - For you and the NPCs!
- Notes - To record the stories of this land!
- Battlefield scavenging - Become the vulture!
- Parties - Find and join them after joining a faction to unlock new troops!
- Forest Everdark - Explore the dark side of Faya
- Also a hidden... 'conversation' system that I won't elaborate on