A giant supertank seems extremely impractical, even by Ace Combat standards of superweapons; it couldn't really go anywhere and would definitely be an easy target for aircraft. A large ship would make more sense. Bolos worked because the setting was large scale enough for a giant tank to matter and that the Bolos had weapons capable of hitting ships in orbit. In addition, the main gun's turret is way too high up; it'd be an easy target, recoil would have severe effects on the structural integrity of the turret, and it'd have a massive dead zone in case any enemies got close enough to the tank.
That is very impractical.
That's why it's a concept; it's open to redesign.
Mmmh, dunno, maybe it needs a small redesign...
Give me some specifications that you want me to meet and I'll see what I can do.
A giant supertank seems extremely impractical, even by Ace Combat standards of superweapons; it couldn't really go anywhere and would definitely be an easy target for aircraft. A large ship would make more sense. Bolos worked because the setting was large scale enough for a giant tank to matter and that the Bolos had weapons capable of hitting ships in orbit. In addition, the main gun's turret is way too high up; it'd be an easy target, recoil would have severe effects on the structural integrity of the turret, and it'd have a massive dead zone in case any enemies got close enough to the tank.
Thank you very much for the feedback. It seems that this early concept might need a complete revision, might switch over to an air of sea unit.