Unreal: The Chosen One contains many new features and options. Basically, it is an FPS, RPG elements are included (with a major influence to the gameplay), but still it's FPS. Experience points are given mostly for completing quests (primary & secondary), their amount depends on the importance of the quest completed. Also, experience is increased for eliminating enemies. This also depends on the adversary's rank - the amount of experience points granted for the kills is very small in comparison to quest awards - it helps, when the player needs little experience to gain a level. Another major feature is spell casting. Not the idea itself, which already made an appearance in Nali Chronicles, but the spells themselves and the effects caused by using them (e.g. close-up spell, replacing the sniper scope, works with other weapons also). The story will be presented by numerous engine-powered cutscenes, and of course the immortal LOGs scattered all over the game world.

Report RSS The Chosen One - updates and screen shots

We are nearly there, Kaka works on the last map, we wait for some unfinished animations, and some other cool new features ( yes, there wasn't supposed to be any new features, but those will please even the biggest pesimists ). Few new screen shots below. Enjoy!

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We are nearly there, Kaka works on the last map, we wait for some unfinished animations, and some other cool new features ( yes, there wasn't supposed to be any new features, but those will please even the biggest pesimists ). Few new screen shots below. Enjoy!

Incident at morpheus XII Incident at morpheus XII Incident at morpheus XII
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c4Menace
c4Menace - - 135 comments

wow. gotta dig out my UT disk

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Kai-Li
Kai-Li - - 169 comments

I definitely will try this out! I like the concept and I really like the old engine. It creates a very special kind of atmosphere. Keep up the good work!

visit:

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Aeneas2020
Aeneas2020 - - 922 comments

looks good.

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