Battlefront Project adds tons of your favorite weapons and playable units to the battlefront from Star Wars Cannon. The redone weapons and units make this game much more intense.
The new side layout includes 9 basic types of units:
1. Medic
- Carbine/Auto; Carbine/Semi; Pistol; Thermal Det; Bacta Gun
2. Assault
- Rifle/Semi; Rifle/Burst; Blaster; Grenades; Thermal Det
3. Technician
- Shotgun/Flamethrower/Lightening gun; Repeater Pistol; Fusion cutter/heal; Fusion cutter/damage; Ammo Replenisher
4. Sniper
- Sniper rifle; Pistol; Grenades; Recon droid x2
5. Demolitions
- Missile/Grenade launcher; Pistol; Mines; Detpacks; Concussive grenades
6. Mobile
- Quick, deadly and flight; Short range weapons
Includes: Rocket Droid/Geonosian elite; Clone Jet trooper; Rebel Mercinary; Storm Jet Trooper
7. Stealth
- Short range, Stealth mode, knife, sabotage
Includes: Shadow trooper/Clone Assassin; Stealth droid; Bothan spy/Recon trooper; Imp commando/Blackson trooper
8. Support Gunner
- Heavy fire-power, turret dispensors, shields
Includes: Clone support/ARC gunner; Droideka/Trando Mercinary; Twilek Gunner; Wookie Support; Shocktrooper Enforcer
9. Special
- Unique units that can be most effective
Includes: Clone Commander, RC, ARC Commander; BD commander, Magna Guard, IG-88; Alliance Commander, Rebel Commando, Leia, Han, Chewy; Imp Guard, IG-88, Bossk, Imp Commander
10. Hero
- Jedi/Sith
BFPv3 Story Remaster: changes Instant Action and 501st Campaign, gets update.
BFPv3 Side Mod: overwrites stock factions for play on addon maps, no update yet.
1) BFP Patch 2.1 today with some canceled Battlefront 3 models, campaign & hero changes. 2) New videos 3) A New Hope Tatooine map coming soon.
Battlefront Project Beta is out and the first trailer available. The Beta is in 3 parts and manual installation. There seems to be 2 main issues addressed...
NOT FULL MOD! PATCH ONLY Patch for BFP Story Mode Remastered - Version 3.1. You just need my Story Remastered Mod. Changes: + Easy access to CIS and Rebel...
Battlefront II Power Story - Version 3.0 I'm proud to present my new remastered 501st campaign! It features recovered original voice-over lines and improved...
Battlefront Power V3 (BFPv3) is a 'side mod' that improves playable characters, vehicles, and graphics. For offline single-player; online multiplayer...
*Patch 2.4 for Star Wars Battlefront II: Project Power (BFP) Mod Version 2.0, 2.1, 2.2, or 2.3. Required: PC Star Wars Battlefront II (2005), Official...
For side mods in Battlefront II. Includes: Recovered SWBFII code and models for sides. Some source code from BFP weapons and powers. "Soldier Side" contains...
Re-uploaded the 2.3 patch. Sorry about the last one, these files are the newest and should have prone. My gaming rig crashed and I was lucky enough to...
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im having trouble getting it to work, i have v1.3 installed in my addon folder. Then when i go to extract the 2.0 of this into my addon folder nothing happens, i can look at all the files but nothing happens in game
will you update any of the Clone units to have maybe different classes some clones have dc15 and the other class has DC-15a and maybe have better-looking weapons, for example, Media.moddb.com the Battlefront Extended mod has these and other types you can use.
Fun
Will there ever be another update?
Is it compatible with remaster mod ?
I really love the content of this mod, however can someone help me? I noticed on the rebels side for space maps, X-wing and A-wing have the same mouse sensitivity as the landing craft ships.. whereas on the imperial side, all the ships are fine. Unless theres something wrong on my end, I think this is a bug of the mod. All other mods/maps/ regular GCW work just fine. thanks.
is commander cody in this mod?
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Does this not offer Conquest mode for the Death Star? I've tried adding both eras but it doens't appear, but Hero Assault appears. I'm using the latest version with the latest patch.
Also can the prone animations be optional? They are broken looking in game most of the time when the AI crouches or when I crouch. It also leads to cheap deaths when you cant see the AI (they can still see you even when their is something in their way) because they are in prone and they can shoot you like they're still crouching, even when their is clearly something blocking their sniper from firing, example is on Mos Eisley, they go on top of the building and they can snipe when in prone and their is something blocking their vision and sniper but they can still do both and it's not easy to spot or kill them.