This mod adds six new factions of men to the Rise of the Witch King expansion allowing you to control any of the races of men that participated in the Battle of the Pelennor Fields. It has more than forty new heroes and several dozen new buildings and units for the new armies. This mod must be played with the Model Detail set to Maximum.

Post feature RSS Known issues and bugs with 2.1

This is all the known bugs and issues for 2.1. I'll update the things that I fix for the next update. If you know of any problems, leave a post at the bottom of the page and I'll add it to the list. If you fancy helping, you could look through the list and see if any of the bugs need further research.

Posted by on

WotR Crashes the game. *FIXED*

WotR crashes when any of my new faction unify the region of Forodwaith, either on their own or with the help of any of the other factions. I'm looking for a solution right now and hope to have it fixed shortly.

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Titan-Cronus Author
Titan-Cronus

Thanks a million man.

I'm working on finding out why it crashes and then I'll fix it.

Reply Good karma+2 votes
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Battle for Middle-earth II: Rise of the Witch King
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