The team behind this project is introducing The Lord of the Rings: The Battle for Middle-Earth franchise to a brand new game engine - Unreal Engine 4. Relive the magic that made this franchise stand out in the RTS genre in glorious high definition. Unlike other projects that are modifications made to the original SAGE engine, The Battle for Middle-Earth: Reforged is being completely rebuilt in every aspect in Unreal Engine 4. Prepare for a completely new experience in the greatest addition to The Battle for Middle-Earth franchise that has ever been attempted. The Battle for Middle-Earth: Reforged is a non-commercial fan project currently under development. All rights belong to their respective owners.
3D model (not yet textured) of the Dark Tower of Lord Sauron, Barad Dur itself. The height of the tower is 1500 metres.
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Pay a visit to our forum: Bfmereforgedforum.org
This is extremely impressive - it must have taken many hours to model, and it looks great. But how are you planning on using this? Would you even have enough room in a map to have the tower in it? Wouldn't players have to zoom out super-far in order to see it? This does look awesome and it really attests to the quality of you guys' work, but it indeed must have taken a long time to make and I'm not terribly sure it's something you would have even needed to do. Just a thought.
Main menu.
Cinematics.
Campaign.
Understood, makes sense.