Ready to defy darkness? Deathshead is back to unleash the power of the philosopher's stone through his new super soldiers - will B.J. Blazkowicz survive?
As usual, another quality work by TITEUF-85! The model itself is great but the texture needs further tuning & refining. The wooden texture seems too dark and isn't really visible. Don't worry. As I mentioned earlier, u can tweak the texture later. No need to rush re-tweaking the texture, focus on working with the new models! Just another thing: the hand seems to impede the Thompson's magazine slot, causing me not to be able to see the magazine itself in first person like this. Perhaps, your new Thompson model somehow doesn't fit well with the old hand model? Dunno though...
Thank-you @Deanbk90. Yes, I know the texture is really "dark", but I won't change it now. About the magazine of the gun, note that is because of the hand; you can't see it correctly for the moment, that's completly normal. Thank-you again for your never ending support in my project.
Hey, first off, great model TITEUF! As Deanbk says the texture is not the best but I'm sure you will improve it some time later. Second off, may I ask for a pic how your new Thompson look like from a side view (in moddeling program)? Just wondering. Greetings mate.
Very good model, looks chunky but I think the front grip should contrast more with the metal work, I think it would significantly better, because atm it seems like the woodwork is burnt. However I can understand that you made it so to create a worn out feel.
PS: I cannot wait to see Snooper model and if you are making it, the Venom or Tesla gun. If you are going to make a venom model might I suggest using the Wolfenstein Enemy territory Noquarter Mod model as it has a functioning heat marker as well as superior texturing, smoother angles and a less-flat looking ammo belt. Unless ofcourse you are modeling it from scratch :D
Thank-you. About the Snooper Rifle model, it will be the last I'll make (the Colt will be shown soon, don't worry). I'm not planning to re-make the Grenades, PineApples, Dynamites, Panzerfaust, Flamethrower, Venom and Tesla. For the grenades and other explosive stuff (including Panzerfaust), I'll just re-textures these - the models are good enough. About the Flamethrower, I re-textured it and re-sized it. Finally, I re-sized and re-textured the Venom and the Tesla. But I may change the Venom a little effectively. Thanks for you support.
No problem mate! Yea Tesla,Flamer just need a re-texture, but if you can I would recommend using the Noquarter Venom model because it looks much smoother (assuming you can do so), but thats because I am picky cause the RTCW model has a large black ring around the barrel which looks unfinished
The M1A1 Thompson has to be one of my favourite world war two guns and is my fav in RtCW. I love the look of the textures (Upgraded and realistic).
The only thing is with other Thompson modifications (from other games and upgrades for RtCW) is they have never got the sound right/believable. Something I hope you'll succeed in. :D
As usual, another quality work by TITEUF-85! The model itself is great but the texture needs further tuning & refining. The wooden texture seems too dark and isn't really visible. Don't worry. As I mentioned earlier, u can tweak the texture later. No need to rush re-tweaking the texture, focus on working with the new models! Just another thing: the hand seems to impede the Thompson's magazine slot, causing me not to be able to see the magazine itself in first person like this. Perhaps, your new Thompson model somehow doesn't fit well with the old hand model? Dunno though...
Thank-you @Deanbk90. Yes, I know the texture is really "dark", but I won't change it now. About the magazine of the gun, note that is because of the hand; you can't see it correctly for the moment, that's completly normal. Thank-you again for your never ending support in my project.
Hey, first off, great model TITEUF! As Deanbk says the texture is not the best but I'm sure you will improve it some time later. Second off, may I ask for a pic how your new Thompson look like from a side view (in moddeling program)? Just wondering. Greetings mate.
@Drangonji I'll change the textures soon; about a picture on the side view of the Thompson, I'll share one soon too, don't worry.
Very good model, looks chunky but I think the front grip should contrast more with the metal work, I think it would significantly better, because atm it seems like the woodwork is burnt. However I can understand that you made it so to create a worn out feel.
PS: I cannot wait to see Snooper model and if you are making it, the Venom or Tesla gun. If you are going to make a venom model might I suggest using the Wolfenstein Enemy territory Noquarter Mod model as it has a functioning heat marker as well as superior texturing, smoother angles and a less-flat looking ammo belt. Unless ofcourse you are modeling it from scratch :D
Thank-you. About the Snooper Rifle model, it will be the last I'll make (the Colt will be shown soon, don't worry). I'm not planning to re-make the Grenades, PineApples, Dynamites, Panzerfaust, Flamethrower, Venom and Tesla. For the grenades and other explosive stuff (including Panzerfaust), I'll just re-textures these - the models are good enough. About the Flamethrower, I re-textured it and re-sized it. Finally, I re-sized and re-textured the Venom and the Tesla. But I may change the Venom a little effectively. Thanks for you support.
No problem mate! Yea Tesla,Flamer just need a re-texture, but if you can I would recommend using the Noquarter Venom model because it looks much smoother (assuming you can do so), but thats because I am picky cause the RTCW model has a large black ring around the barrel which looks unfinished
I agree; I'll se what I can do.
The M1A1 Thompson has to be one of my favourite world war two guns and is my fav in RtCW. I love the look of the textures (Upgraded and realistic).
The only thing is with other Thompson modifications (from other games and upgrades for RtCW) is they have never got the sound right/believable. Something I hope you'll succeed in. :D
Kind of looks like the hand/wrist is going through the clip of the weapon.