An enhancement and difficulty mod for DooM requiring ZDoom and any IWAD to play. Unlike Hard Doom (Though an Excellent Mod!), TDM is faithful to the original game.

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A few planned features and fixes I intend to implement. For now, enjoy the current version!

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The next update will be released after I've made a few more sprite edits and have fixed small sprite quirks here and there with the zombie variants. I'm also playing with a few more ideas for features.

After looking at the sprites I noticed small quirks with the firing sprites and a few walking sprites. Though it may seem like a relatively quick fix for the sprites, I don't have the time to investigate them all as of yet. I'm also adding a few more decoration enhancements here and there so that the demonic invasion will have a bit more interactivity. Things like destructible hanging bodies and stuff like that. Be advised that I haven't modified any of the blocking and mass characteristics in the actors themselves, so there won't be any kinds of conflict in level design or otherwise related topics.

Have an excellent holiday ladies and gentlemen, and enjoy the current version!

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