Sweet Half-Life is a single-player mod for Half-Life. It includes 3 new weapons and 5 new enemies. weapons: Minigun: Mowing down an area has NEVER been easier with this bad-ass! Be careful, as it shares ammo with the M16. M16: One of the mod's main attractions, the M16 is the coolest weapon. 50 round clip, MP5 grenades and a short reload sequence. Plasma gun: 60 round clip, 240 ammo carried, and the R-A-C-E's standard issue. Secondary fire uses a BIG shot of 10 rounds. Short reload sequence. Enemies: Minigun grunt: Was "Dumped" from the final game, but it's YOUR chance to see him NOW! Armed with a minigun at all times and its speed make it a weak class selection. R-A-C-E: Standard aliens, always with a plasma gun. there are only 9 seen in-game if you choose Route A (twist the valve), but a LOT more if you choose route B. Probe: Think they will take a picture of you? They will zap you instead. Will detonate when killed. Probe boss: This is a quite hard boss. Only...

RSS Reviews  (0 - 10 of 173)

The story is a bit more in depth then half-life, but while the gameplay can consistently be engaging I felt that the level design was uninspiring to say the least, eventhough I thought the beginning looked good because it had a sort of classic vibe to be transporting the crystal on a rail as well as to see the grunts acting friendly before they get their orders.

But the length is good, longer then I expected and it has a new weapon which is "sweet" (Pun intended :D). It has scripted sequence which really add to the mods freshness and some voice acting (though the scripted sequences can break the game if you make some mistakes so make sure to keep a save or 2 handy).

My smaller nitpick is the last part of the mod.
The part on the alien spaceship is laughable, to have those aliens we imagined in the 60's horror films... I never expected that from half-life and just like I wouldn't imagine it in Deus Ex. The spaceship has the worst level design I've ever seen.
Though it does give us 2 new alien weapons.
The end boss was way to tough but I did enjoy it for the challenge.
The ending left me sort of.. a wtf moment.
Though there is a alternate ending.

Somehow, this mod just doesn't click with me. I simply can't get a feel for it. Also, as a bit of constructive criticism, I think the voice acting needs work; It's recorded on a pretty static-y microphone and it also lacks actual enthusiasm (I guess?) for lack of a better word.

For an action mod, it's barely a good comedy one. The ambience and several maps gave me that feeling of playing Half-Life, but got some weird things like unfitting music in some parts and grey stereotyped aliens. The gameplay is not entertaining as HL and couldn't get into it. In fact, there was nothing special in this aspect except for the new weapons, which I consider a nice addition. Also I like the scientists fighting along with the player, something I never thought before. The idea of 2 paths to 2 different endings was good; one of them (with the aliens) was funny. The other one, just awesome. As for the endings, I didn't like none of the above.

All in all, Sweet Half-Life has more good things than bad ones, but the mod itself is not outstanding.

8

Blue199 says

May contain spoilers Agree (3) Disagree

It's nice, and has a lot of cool stuff like new weapons and new enemies and some crazy ideas (the train sequence!).
The only things I could complain about is that it has some moments where I got stuck for some time, and the ending appeared almost without a warning, making the whole mod feel really short compared to other big Half-Life mods.
But overall, I had a lot of fun playing it.

Sweet Half-Life is a classic Half-Life mod, bringing a bit of comedy elements to the franchice. You play as Black Mesa Research Facility's Warehouse Manager McGinley. This is your special day, as you're the one to bring the Xen crystal for preparation before the test. Not long after the incident happens and you're on your own, trying to escape the Black Mesa Research Facility, but neither Xen creatures nor the H.E.C.U. soldiers are your main problem, there's something else...
The level design is quite simple, yet nothing too bad and it also gives you the classic Half-Life feeling. The lenght is also good, you can get around 3 hours of gameplay. Not only that, but you also have two different pathes and two different ending, which is a nice touch. Custom weapons and enemies are a nice touch as well. Sadly, the voice acting is quite lacking, you only get to hear is maybe two or three times in the game, and even then it's not the top quality. All in all, the game should be worth your time and, while it may be non-canon, it's still a sweet way to experience something new and alternative.

Amazing and original. One of my old favorites back in 2008.

8

A-Shift says

May contain spoilers Agree (2) Disagree

An uneven mod, difficult one to rate. On one hand, it got lots of very cool, funny, creative scenes, new npcs, new weapons, with something always happening around you.
On the other hand, mod expects you to play through these sequences with absolute precision, while also leaving you to guess what the hell you're supposed to do, and if author logic doesn't click with you, you'll be in trouble.
One particular example is a scene where you're supposed to shoot at some explosives - you're presented with two exploding barrels and one explosive crate. Try shooting barrels, waste ammo, go wander around scratching your head, until you discover that only one the explosive crate can be blown up.
For me, these things didn't affect overall experience too much, but anyone else should think twice if it's their thing.

Story is silly, but kinda charming - ever since HL2 released, we can't have "Gman employers are tiny grey aliens in flying saucers!" again, really.
Very much a classic 00s mod, and one of better ones, but not particularly player-friendly and intuitive.

5

"Bitter" Half-Life!

It wasn't a pleasant experience playing this mod.

Uneven difficulty throughout.

Some design choices are bad. Like
-Spamming the screen with words during end-boss battle, the section that is ridiculously difficult from the beginning.
-Three-Garg section
and a few more...

Just played through the first normal ending.
This mod didn't encourage me to play it again for the 2nd ending(Alien one).
Appreciate the work of the developers.
But, this is not for me.

I can't believe I didn't play this mod before. I stumbled upon the name of it while browsing random sites. This is so great. incredible. What I would expect from a great half life mod. it has new and great ideas, awesome plot cross segments with original game, unique map designs that doesn't wander off of vanilla ones. smart puzzles. some new weapons. a new alien race. useful npcs, love, drama, comedy, sci fi! :) don't miss this one. this mod satisfied all of my expectations and then some.

The first Half-Life mod I've ever played, It still never gets old because it brings some unique new events to Half-Life.

The big changes are that you have Scientists as Allies who can shoot enemies with all kinds of weapons, The three new weapons:The Minigun, Assault SMG, and Plasma cannon feel like genuine Half-Life Weapons.

In addition to the normal half-life enemies comes the scrapped Heavy Weapon Grunt and Grey Alien Grunt, These enemies, plus an incredible story gives Sweet Half-Life a fresh look at this classic game.