Template map released. Make your own swarm level. - There is a constant flow of enemies defining an ever changing battle line. Work with your team to push the battle line deeper in to enemy territory. Disable all the enemy Spawns to win. You will be paid for any dead enemies. Use this money to buy weapons and friendly spawns.
Footage from the mod. Thanks to Fresh Baked Cookies for the music.
After bearing through the weeks when the SDK was broken. Then spending hours on this every day to get it released before Star Craft II.
The second public version of the Half-Life 2 Episode 2 mod swarm is now available. Includes an all new level with original textures. All levels now support HDR. Several small bugs have also been fixed.
The recent update to Episode 2 has made the mod crash during start up. To continue playing you will need to edit the gameinfo.txt file in the swarm folder...
I have been working on the third level since the beta came out. It is ready for internal play testing. It adds two floor turrets to the store. Plus armor...
The first public release of swarm for HL2 Episode 2 is available.
Template map to allow you to make your own swarm map. It has all the entities set up. Includes a read me to explain a little about how to use the map...
The second public version of the Half-Life 2 Episode 2 mod swarm. Includes an all new level with original textures. All levels now support HDR. Several...
The First public release of the Half-Life 2 Episode 2 mod swarm. Fight alongside friendly combine soldiers to disable all the enemy spawns. This release...
I've ignored this mod for a while now after that first map I made and i'm working on another one that's a lot more balanced. Stay tuned! :D
This is my latest project. A tower defense like game for StarCraft II.
Youtu.be
In case you were wondering what I have been up to.
Also making a fan-trailer. I like this mod to much. :S
Mediafire.com
^-Link to Custom Map-^
That map is fun. The units seems to have some path finding issues. I would make some of the hallways wider and make some of the ramps less steep. It also seems like some of the later spawners are too out in the open. I died a bunch of times, but I did beat the level. Keep up the great work.
One of the main reasons it's out in the open is because I wanted the player to be able to use more then just a shotgun to beat the level. Maybe there was multiple spawners, so you got some sort of explosive, there could of been a hard-to-reach area. You could of shot a crossbow there. So what you said just lets me know it's working fine.. Besides the Path finding issues.. i'll fix that soon.
Alright, and thanks for the Positivity. I'll work on another one and publish it soon.
Amazing Mod, I figured out how to make my own maps. :D :D :D
I'll post a link of it on my youtube channel, and if you wish, I'd enjoy it if you accepted me into your mod team.
At startup of swarm beta 1 i instantly get the Engine error: "SetupArrayProps_R:array prop '(null)' is at index zero."
Can anyone please help me with this, coz i really wanna play this mod
Play beta 2. It has everything that 1 has and more, plus bug fixes.