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Prepare for the a whole new destruction upgrade to Supreme Commander 2. With unit tweaks, new units, Supreme Destruction will change your playing experience.
Introducing the Fatman II, an experimental mobile factory/assault vehicle.
do the tracks actually move on this?? Cause on the Revamp Expansion mod they have this as the Fatboy but i noticed their tracks didn't move
They probably don't, since that mod's creator said that they are coded too differently to change. It's not even a big deal.
Sadly, it's true, they do not move. Sorry about that.
awesome!!
Force them turns, for God's sake)
ah, the return of the real fatboy. glad to see this. i like the shield on it, as i always thought the fatboy in SC / FA was rather easy to kill.
only real complaint would be (other than apparently the tracks don't rotate, :/) that the unit seems to be too paintbucket-like textured. i'd like to see more variation in color, more differences, much like SC2's fatboy there. yno, some contrast.
I suggest upgrading its unit storage capacity to 30-35.