The first update for version 9.1 for the AWOIAF Submod.
THIS IS JUST THE FIRST OUT OF MANY RELEASES. I AM NOT TOO FREE TO WORK ON THE SUBMOD SO I DECIDED I WILL CHANGE SOME OF THE MAJOR FACTIONS AND EDIT SOME OF THE ARMOUR ISSUES THAT PEOPLE ARE FACING!
Change Log:
1. Removed the shock cavlary unit - reinstated the old cavalry
2. Swapped armour of higher tier troops with the lower tier troops to ensure whenever you are upgrading, you are upgrading also the armour.
3. Removed R'hllor Guard from Dragonstone and added the King's Man (Hammer Unit) and Queen's Man (Spear Unit). Tried to weaken Dragonstone by removing better cavalry - testers shall confirm if Dragonstone is not broken this time.
4. Lowered the levels of many troops to attempt to lower the upgrade cost.
5. Added House Tarly line and House Velaryon Line (House Tarly cannot be hired, you can only free them or force them to join you. House Velaryon Man At Arms can be hired by the Dragonstone Man at Driftmark - they upgrade into elite shock units called Sea Snakes).
6. Overhaul of Westerlands, Baratheon (Stormlands and Dragonstone), Northern, Riverlands, and Qohorik lines for now.
7. New items added to the game: Faith Horse (most powerful charger), Drfitwood Axe (used by Sea Snakes), Tully Armour, and more.
8. Ravenstooth nurfed (they are still OP lmao)
9. Spearmen being classed as infantry fixed (I hope!)
Do we need to download the previous version or not?
No you do not. The previous version is for v8.2 - this version for v9.1 is still in the early phase. A major update is incoming :)
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Hi Sultan,
I am having trouble with my textures for ground and trees. I play on a MacBook Pro. I tried copying the files Produno posted. It fixed my issue with the beard however, the ground is reflecting the sky and some of the trees are white. The world map is also all white. If you could help me and I am guessing others who might be having the same trouble we would be very grateful. I love this MOD. Many thanks!
Kind regards!