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SUBJECT-241 Takes before the Combine Invasion, Portal storms, The Black Mesa Incident, and GLaDOS's Self Aware Catastrophe. You play as Koby, subject number 241, in an adventurous story with an intricate plot that will reveal a completely new side of Aperture Science and their Military Force.

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Report RSS Metal Wall Texture (view original)
Metal Wall Texture
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xXMaNiAcXx
xXMaNiAcXx

Cool, looks also kinda cartoonish, idk why.

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BlabVoid
BlabVoid

it doesn't have any actual texture, it's really just to me; a grey/black gradient.

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noobjeff
noobjeff

e,i think it is not good.looks not ture

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CX7000 Author
CX7000

Remember this is unfinished and is a "Beta" texture

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Groxkiller585
Groxkiller585

Well if I may, I suggest adding some metal "texture" over it.

Open it in a photo editor. Now look up on Google for a metal "texture" - basiclly a metal picture that is flat, and looks like something you'd like to use. Copy/paste it to your photo editor as a new layer. then mark it as an overlay and mess with settings (preferbably making it monochrome so as to make it add depth to the texture) until it looks flush with the gradient. It will help immensely.

I know this is beta, just my suggestion.

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CX7000 Author
CX7000

Thank you so much that was just what I needed
here is a WIP I756.photobucket.com

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Description

The Custom metal wall textures used in chamber 10 of portal. New Bump maps will be created and applied shortly.

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CX7000
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