An expansion that adds several Stargate themed factions to Sins of a Solar Empire: Rebellion.

Report RSS Stargate Races r1.01 Release

Stargate Races r1.01 has been released for Sins: Rebellion v1.93.

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Stargate Races v1.01 Released


So it hasn't been that long since v1.00 was released and I am generally pretty happy with what I'm seeing in further playtesting with it, but unfortunately a nasty game-crashing bug was found. Because of the nature of the issue, an updated version with the problem corrected needed to be released as soon as possible.

Bug Fix


The problem was with the Subspace Beacon ability on the Goa'uld Apophis Mothership. Simply mousing over the ability would cause a hard crash, every time. The ability has been reworked and the inner workings of it replaced with something that, while not as slick as the old version, works safely, reliably and retains the spirit of the original ability.

While there wasn't time to get any new art assets ready, a few other gameplay changes did get implemented. The Asgard saw their mobility upgrades shift down a tier and their Tyr capital ship now requires research to unlock. Several Ancient capital ship abilities saw their autocast re-enabled (good for the AI). The Wraith Hiveship Cull Planet ability also saw a minor number adjustment at max level.

I know... That's not a big list. But I felt it was more important to get a stable version without a serious crash bug out now, rather than wait for more features and leave people with a crash-prone mod. I hope you'll agree on that decision.

Stargate Races r1.01


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