This Sins of a Solar Empire modification brings the various Stargate franchises into the fold. Choose your race as the Tau'ri, Asurans, Goa'uld, Wraith, or Asgard. Build your empire, research technology, command mighty warships, engage in diplomacy, make allies and trade. The Invasion has begun...

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Report RSS Shields... Shields... Oh yeh, and Anubis :) (view original)
Shields... Shields... Oh yeh, and Anubis :)
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Monkeyshinex
Monkeyshinex - - 343 comments

Atlantis won hands down, correct?

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VeniVdVici
VeniVdVici - - 390 comments

They would be the same tech level so IDK.

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Epytron_Omega Author
Epytron_Omega - - 930 comments

Same Tech Level, yes. Same weapons and shield stats, no. Atlantis won, due to her shields being twice that of the Anubis ship.

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Todd_The_Wraith
Todd_The_Wraith - - 171 comments

if anubis's ship were open it could've won

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bormos3
bormos3 - - 174 comments

Considering that Goa'uld shields are considered primitive (when you compare them with asgard or ancient shields) the drones can bypass them and head straight for the hull , so.... he's ******

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Lord_Sokar
Lord_Sokar - - 41 comments

Ancients' drones tear through goa'uld shields very easily.

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진Jin
진Jin - - 453 comments

System Lord Yu would be ashamed. :P

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Q-field_Theory
Q-field_Theory - - 82 comments

Im loving the all the attention the shields are getting. I love shields :D

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Slazen_Goketsu
Slazen_Goketsu - - 23 comments

Yeah the team seems to be really dedicated to making this mod great, cant wait to see the final product :D

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Chaoslord_ZX
Chaoslord_ZX - - 200 comments

Whoa, now that is a slug match worthy of song. My money would have been on the Atlantis over the Anubis mothership simply due to its shield strength. And as I have read the comments my views on the subject proved true. Great job on this mod, it is one of my favorites.

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Artarious
Artarious - - 1,064 comments

That's exactly what I was talking about those shields look sexy as hell sir well done.

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Epytron_Omega Author
Epytron_Omega - - 930 comments

The reason for such a flare in the last shot is I put Atlantis in the pirate base, so she was being attacked from all sides. I did tune it down considerably, though. Not as bright yellow.

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Q-field_Theory
Q-field_Theory - - 82 comments

Ive been wondering, in SGA, atlantis' shield must be active for space flight. Are you thinking of putting this into the mod? A passive (which doesnt have to do anything) could be placed in slot 4 (so it wouldnt be seen), with the hasmeshshieldeffect bool modifier, to achieve this.
Just a thought

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noing
noing - - 1,507 comments

replicators dont need air, justenough heat so that they dont freeze, and a new atlantis would probably be airtight

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Q-field_Theory
Q-field_Theory - - 82 comments

Ahh, good point.
I feel a little stupid now, not realising the Asurans weren't human and all, hahaha.

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noing
noing - - 1,507 comments

although
if the city would be in a fight and loses shields its going to be pretty fragile, it is after all just a city
beasty city but a city nonetheless

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Q-field_Theory
Q-field_Theory - - 82 comments

Thats my opinion too. I guess thats why the city has a very large per level shield increase.

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noing
noing - - 1,507 comments

Indeed

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Normon
Normon - - 481 comments

It's been a while since I've watching Stargate Atlantis (Damn you Netflix for removing it), but if I remember correctly, the main reason the Atlantis needed shields to go into space was because without them the ship would be torn apart.

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noing
noing - - 1,507 comments

atlantis cant stand up against a hurricane and the replicators need warmth to operate correctly otherwise they freeze
without shields atlantis loses all atmosphere

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Medraen
Medraen - - 273 comments

Atlanteans turn hippie and colored their city purple

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Description

Atlantis vs Anubis Mothership... Need I say more?