Empire at War Plus
Real Time StrategyThe Plus Mod is a mod for Empire at War — not Forces of Corruption — that fixes balance issues, restores cut content, and adds new content. New space...
Der Mod ist für EAW/FOC V 1.1 erstellt, Komplett in Deutsch, eine englische Übersetzung ist geplant. Erscheinungsdatum voraussichtlich Mitte 2009.
The mod you are trying to view has been deleted and is no longer available. This may have occurred at the developers request because it is no longer active and was not released, or it may have occurred because it violated the sites Terms of Use. If this is a mistake and you are a member of this mods team and would like it re-activated, please contact us with the details.
Continue browsing the mod list, to find the profile you are after.
The Plus Mod is a mod for Empire at War — not Forces of Corruption — that fixes balance issues, restores cut content, and adds new content. New space...
Star Wars: The Empire Strikes Back is a mod for the game Empire at War, continuing the storyline through to the end of Episode IV. Players will be able...
This is a Mod that Activates/adds the Black Sun into Star Wars:Empire At War/ Forces Of Corruption. It Basiclly tell a "Differant" Perspective...
A revised gameplay format. Large scaled surface and space maps to accommodate massive military movement. Totally revised unit functions for a more in...
Fallout: Brotherhood at War is a total conversion mod for Star Wars:Empire at War that adds several fallout units and factions, the first version will...
Tired of the same old RTS? The same strategies over and over again in skirmish, even with most mods? well this Mod has a different structure than the...
Hello There , The Advanced Units Mod is a huge AddonMod We just haven't replaced all ingame units and added a lot of new units, we also have change the...
This is a custom mod, for a custom Empire. We are also looking for more factions to put in the game. Sith: This empire has custom heros, units, buildings...
The heavy reliance on capital ships has been relieved slightly! With an increase of fighters to a maximum of 10 per squadron and boosting starting squadron...
This mod is dead, it has been dead for a long long time. The files everyone keep downloading and installing was simply a very small mod at the time of...
what I did: I added hangars for rebel ships; they were not, I added fighters to them, reduced the prices for the buy, now capital ships need to be supplied...