Star Wars Battlefront III Legacy is a large-scale conversion mod created for Battlefront II using as many recovered assets that are available from the cancelled game Star Wars Battlefront 3 by Free Radical; including both eras (Clone Wars and GCW), a brand-new HUD+Interface and a few converted maps such as Coruscant, Cato Neimoidia, Bespin and Dantooine.
Before you comment, first read: Starkiller Base will be the last map for this mod. I am not actively working on this map. The map is something with very low priority until the point, where all other maps are finished, and there are definitely more to come. One thing to note: I like TFA, the new characters and locations and always wanted to have at least one map from the new sequel recreated. So...Starkiller Base is the best I could imagine from. I am goin to try to be very accurate to the movie as well as DICE's Battlefront 2.
Don't worry about Starkiller base right now. You got a lot on your plate right now so just focus on the essentials first ( The campaign, the OT, & prequel era stuff done with the custom maps for this mod). The sequel era maps like starkiller base can come later. No need to stress yourself out with 3 eras at once. That's what I think happened with DICE with EA Battlefront 2...
I think you would be better off focusing on the original two eras rather than stress yourself out taking on TFA era. Again it's only my opinion and at the end of the day this is your mod and you can do what you like with it.
I remember Free Radical's trailer showing of Starkiller base in Battlefront III. Wait a minute...
I remember when this mod was a strict recreation of Battlefront 3. Wait a minute... it never was.
This mod should not be called Battlefront III Legacy just because it has assets from Battlefront III in it. You don't see me writing "Battlefront III" all over my stuff just because I'm using BFIII assets.
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