Star Wars Battlefront III Legacy is a large-scale conversion mod created for Battlefront II using as many recovered assets that are available from the cancelled game Star Wars Battlefront 3 by Free Radical; including both eras (Clone Wars and GCW), a brand-new HUD+Interface and a few converted maps such as Coruscant, Cato Neimoidia, Bespin and Dantooine.
Shadows.
Looks sharp, I like it.
Just wondering, what graphic settings do you suggest when playing the legacy mod maps. I seem to be running into crashes into dantoine as of late. And the clone wars era seems to have random crashes for me as well.
I personally can run this at highest settings (although I always set AA to off since in-game I don't seem to see any changes and AA set to 8x will most likely set fps to 0).
I personally suggest updating the game's shaders with this: Gametoast.com (Prebuilt core.lvl)
It fixes some things like normal/specular mapping not showed correctly in-game and then SweetFX with the Battlefront 2 preset. These two additional things are, for me at least, resulting the best looking out of the game; especially on high detailed maps.
Dantooine and Clone Wars also crash for me lately. I am going to fix that for Beta 4.1.
Exactly. It's looking great, good work!
could you add blocking for starkiller also would you consider adding an alternate lightning sound
Looks awesome! I hope Galactic Conquest will exist in the final release!
will you be adding the new trilogy to the mix?
yes: Moddb.com
What about the imperial remnants and the new republic, there are even assets for those sides from bf3 ,that could be used for the mod.
Any chance to add Kyle Katarn ?