This mod is intended to build upon a handful of amazing mods currently out there featuring Clone Wars content to create a realistic, visually spectacular, as-canon-as-can-be, and of course, FUN Clone Wars mod for Empire at War. This mod will utilize only the very BEST available content to bring together such gameplay. A ton of research, testing, modeling and coding have been put into ensuring that this mod is canon (down to character height!), looks magnificent, and plays great. I'll be uploading a lot more content leading up to alpha release this September- stay tuned! Also, as much of the content in this mod is already out there, it will be duly and explicitly credited, in detail, to those talented modders behind it all. If you see anything included that you are uncomfortable with, please please please just let me know! And please, if anyone in the community has ideas or suggestions that could further advance this mod's work, or contribute in any way, just PM me- I love new ideas!

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Sorry for the confusion! The mod was not released Dec. 1.

Posted by on

Hi all!

Sorry for any confusion lately. I'm a bit confused myself as to why the page updated saying that the mod has been released as of Dec. 1. That isn't and never was the case! No files were ever uploaded. I uploaded an image around that time, but never the mod itself. I am very, very sorry for the bewilderment with all this! I'm also quite embarrassed myself to cause any confusion with all of that.

-beregond

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invictaleo
invictaleo - - 3 comments

Excuse me, I know this isn't the ideal spot for my question- but I thibk it's a decent one nonetheless:
Will combat mechanics in this mod be at all similar to those found in The Clone Wars Mod 4.0? As in-
being able to split up a platoon of clone infantry into individual clones
Higher rates of fire and damage, to make the combat more hardcore and less arcady

Thank you for your time, and if not already implemented, and of course if feasible, this is one suggestion that I could not make enough.

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