A total conversion for Fleet Operations that allows you to play from the very beginning of the history of Star Trek into the far future, beyond the story of Nemesis.

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Conversion done, Federation at 90%, getting closer to release!

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Ok, I have to admit, I am too lazy to post long articles. Life is too short and unpredictable, time is too little to spend hours on composing something of 3000+ words, make photos, arrange it nicely and publish it. Or maybe I'm just not as effective as I was a few years ago. it's up to you, Captains to decide :) o this is a completely spontaneous article, just to let you know that the mod's still kicking.

The Fo4.0 conversion I talked a few months ago is done. The mod is working again and I made some good progress with the two new Eras that will be released. No set time of course, but I can promise that it will be released as soon as possible.

All the models and most of the art pieces (wireframes, icons etc.) as well. The Federation techtree is also more or less finished, it is already working, but it needs some balance. I'm working on the Klingon and the Romulan tree simultaneously.

But even if those are done, there are plenty of work to do, things that require a lot of time but that make the mod more immensive. Balancing ships against one another is just the tip of the iceberg. But they have unique passive abilities and special weapons, they have their unique tooltips and even things like what character you hear speaking when you select them matters a lot.

Not only that but the current Eras are the hardest to create because here I have the least artistic freedom. You see, the Motion Picture (TMP for short) Era is the period fans most researched and worked out. Everyone has an knowledge and a strong opinion about this Era, not to mention the gazillion fan-made designs. There is very little space for creative interpretation without triggering someone to say that I'm totally wrong. I know it shouldn't bother me, but I want to stay as close as a comprehensive "canon" as possible. And it make working on this Era surprisingly difficult and burdensome. Honestly, I can't wait to get it done and progress into the more creative Lost Era between the Motion Picture and Next Generation.

I'll have some extra time in the first days of September and I'll try to give you a bit of an in-depth insight about the factions then.

Stay tuned, and don't worry, the mod isn't dead, just slow!

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