Return to the Zone in S.T.A.L.K.E.R: Wormwood, a high-difficulty survival-oriented realism modification for GSC Game World’s S.T.A.L.K.E.R: Call of Pripyat. Wormwood builds upon the core Stalker experience, enriching the latest in the cult game series with brand new survival mechanics, intense and realistic gunplay, new missions, levels, fleshed-out building interiors and much, much more.
Looking good! :D will you guys add some grass? :)
Seems there's some around, and where from is taken the shot doesn't seem to let grass easily get a place to live :) IMO
True, true... ;p its just a shame CoP doesn't have real tessellation, would make those piles or rubble look like real rubble instead of... textured bobs :(
Like Mateos said, this isn't exactly a grassy area ;)
Don't worry, there's plenty of grass.
I like my zone grassy :D
Have you tried the new SoC/CS/CoP grass-distance extender patch? You can patch your game's render .dll file and get grass view distances of up to 800m... It's pretty spectacular. Check it out on the COP section, GSC forum :)
I know ;)
Good! Where it is? Swamps?
Yep.
looks like before crashing...
( ·_· )>⌐■-■
he had a swampy vision...
(⌐■_■)
YEAHHHHHHHHHHHH!!!!!!
I didn't realize you were adding areas to COP very cool.