The core aim of the Soulvizier mod is to provide a more challenging and diverse Titan Quest experience. Instead of focusing on a single aspect the mod expands on just about everything in the game: Discover a plethora of new items, fight hundreds of unique mini bosses, encounter rare bosses, forge new equipment and much more. Soulvizier is built upon Munderbunny's highly popular Underlord mod and it includes all his mastery reworks and additional content.
Requires beta 0.9 - Adds new heroes, increases hero spawn rate and adds a lot of item and soul changes.
- Global -
Multiplayer monster count adjusted:
-Less overall enemies added per player
-Higher champion ratio per player
-Enemies slightly stronger
- Items -
Soul gold cost/requirement overhaul:
-Level requirement now based on parent monster level
*Overall gold value greatly reduced.
*Now takes into account parent monster level.
*Greatly reduced additional gold value per attribute type.
Hero soul drop rate increased by 33%.
New rare affix added.
Several rare affixes have been rebalanced.
Freezing Touch is now a rare affix.
Mercenaries now scale much better on Epic/Legendary.
Fixed Aithiopikos mercenary not using his skills correctly.
Adjusted required reagents for various Forge formulas.
Frozen Heart droprate increased.
Fixed Nicothe soul missing Epic/Legendary pet bonuses.
Fixed incorrect naming on a couple of souls.
Fixed summoned Moss Elementals dropping Glowing Moss.
Dimanae soul skill now works with all melee weapons.
Fixed Metamorphic Slab bonuses not scaling with shard count.
Frozen Heart re;duced damage from Undead bonus lowered.
Fixed Calybe pet summoning enemy monsters.
Fixed Kanatos soul invalid skill bonus.
Fixed Aquardia soul skill icon.
Fixed Annorek soul skill.
Fixed Tombspawn Foulbeast soul skill.
Fixed a Glowing Moss completion bonus being % regeneration instead of flat regeneration.
Skeleton summmon from Khafra's Ward no longer shows up in the pet icon bar.
- Monsters -
Vulture hero added.
Junglecreep hero added.
Ghost hero added to Orient.
Neanderthal hero added.
Icthian hero added to Orient.
Yama elite hero added.
Tropical Arachnos hero added.
Quillvine hero added.
Moss Elemental elite hero added.
Antlion hero added.
Minotaur hero added to Olympus.
Limos hero added to Olympus.
Cyclops hero added to Olympus.
Reptilian hero added.
Skeleton hero added to Egypt.
Carrion Crow hero added.
Ratman hero added to Greece.
Scorpion hero added.
Hero spawn rates for various monster types have been increased.
Various new skills added to monsters, heroes and bosses.
Only final form of Legion drops gold.
Brass Boars are now classed as Constructs instead of Beasts.
Fixed Feiratexia impact effect looping.
Fixed Thyia of the Stygian Frosts not dropping soul.
Fixed Metriche not dropping soul.
Fixed Frostbite not dropping soul.
Alos Stonefist no longer spawns in Helos Satyr camps.
Reduced duration of Greece Telkine mind control.
Various skill effects have been updated.
- Skills -
Autocast item auras can no longer be dispelled.
Fixed weapon masteries.
Changes to soul and item summons:
-Higher difficulty versions of items now provide stronger summons(For example: Epic Glowing Moss summon is stronger than its normal difficulty counterpart)
-Greatly reduced soul summon cooldowns.
-Level of summoned monster now matches the summon skill level.
-Added new effects.
Increased mastery health bonus.
Increased mastery energy bonus.
Rescaled energy cost.
Fire damage slightly increased.
Physical damage slightly increased.
+He;alth regeneration increased.
+Ph;ysical damage increased.
r;mor protection removed.
Now adds flat armor.
Can no longer be dispelled.
-Call of the Wild
Wolfs now change visuals along with levels.
Now heals on activation.
Cooldown increased from 15 seconds to 18 seconds.
Reduced visual intensity of aura buff.
Run speed reduction increased.
Can no longer be dispelled.