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This project includes the acts of a play Soniс Unleashed Wii version.
It will have a maximum similarity with the original version, also improving, convenience, some changes, schedule, DLC, and the addition of replacement models, and much more.
This project is of such stages as:
Apotos - Windmill Isle ACT 1/ACT 2
Spagonia - Rooftop Run ACT 1
Holosko - Cool Edge ACT 1
Chun-Nan - Dragon Road ACT 1
Shamar - Arid Sands ACT 1
Adabat - Jungle Joyride ACT 1
EggmanLand - Crimson Carnival ACT 1

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Guest
Guest - - 691,498 comments

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sonicfan244
sonicfan244 - - 29 comments

You should make the boosting very limited like Wii Unleashed when you use a bar. :P And collect rings until you fill it all up and boost again. Like Sonic Adventure Generations demo 1 :P

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rjh7
rjh7 - - 4 comments

Impressive, But I have a few questions/suggestion. First off I thought the Wii/PS2 version of unleashed has bland level design. So maybe you guys could make 2 versions of this 1 that's pretty much the same like what your doing, and 1 where the levels have more to do and the levels are over all much more fun! and I know you guys are currently porting the graphics from the Wii/PS2 version but the levels would look a hell of a lot better if you used the graphics from the Unleashed Project (maybe you could do that for the better designed version I suggested earlier). Also are you going to use the HUB from the Unleashed Project? or are you going to make your own. and PLEASE get GIA and Lightfields working! other then that this looks Great!

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Aziki
Aziki - - 58 comments

I hope this mod is still being worked on

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Guest
Guest - - 691,498 comments

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Guest
Guest - - 691,498 comments

First, Xbox 360/PS3, now Wii?! Wow!

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