This unofficial project ports back most of Sonic Unleashed's day levels from the Xbox 360 version into Sonic Generations on PC. It also includes any improvements that are deemed as necessary to accomodate to the better control scheme, higher resolution graphics, and a much smoother framerate.

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Gamescom's Opening Night Announcements; Our 5 Favourites And 5 Relevant mods

Gamescom's Opening Night Announcements; Our 5 Favourites And 5 Relevant mods

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With the Gamescom Opening Night concluded, here's our five picks for the top announcements, and a relevant mod for each placement!

Technical breakdowns posted; Unleashed Sonic Mod released

Technical breakdowns posted; Unleashed Sonic Mod released

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Articles detailing the entire development of the mod are now available. An insight behind making a total conversion of a game with no modding support...

Late research and White World

Late research and White World

Feature

Technical article that explains the rest of the research and the development of the White World.

Level development

Level development

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Technical article that goes into detail of all the work that went into each level in the mod.

Early research and software development

Early research and software development

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Technical article which summarizes and explains in detail all the events of the start of the project and its early research.

Sonic Generations - Unleashed Project 1.0 Released

Sonic Generations - Unleashed Project 1.0 Released

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First total conversion mod for Sonic Generations released, after 1 year of development. Play eight stages completely readapted from Sonic Unleashed, with...

Video of Cool Edge ported to Sonic Generations and a very lengthy FAQ #2

Video of Cool Edge ported to Sonic Generations and a very lengthy FAQ #2

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Our latest work and a detailed FAQ regarding most of your questions.

Video of Jungle Joyride ported to Generations and White World Soundtrack

Video of Jungle Joyride ported to Generations and White World Soundtrack

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The deadly child from many of the beach tropes in Sonic games.

Video of Empire City ported to Generations

Video of Empire City ported to Generations

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Because Sonic Generations absolutely needed more city themed levels.

Video of Arid Sands ported to Generations & some FAQ

Video of Arid Sands ported to Generations & some FAQ

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Cool Edge has proved quite difficult to tackle yet, so instead we went for the extreme opposite! 60 FPS version included.

Video of Rooftop Run ported to Generations

Video of Rooftop Run ported to Generations

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Wait, but isn't Rooftop Run already in Generations? Not this one! 60 FPS version included as well.

Video of Savannah Citadel Act 2 ported to Generations

Video of Savannah Citadel Act 2 ported to Generations

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60 FPS version in our downloads page included! The 3rd stage finished out of the 8 day stages.

Video of Windmill Isle Act 2 ported to Generations

Video of Windmill Isle Act 2 ported to Generations

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Our latest work in progress, and we also included a 60 FPS video!

Sonic Unleashed renderer discovered in Generations PC

Sonic Unleashed renderer discovered in Generations PC

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Korama and Lobotomy dig into Generations and find quite a ground-breaking discovery.

Random development clips: Episode 1

Random development clips: Episode 1

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Bunch of updates on what has been worked on since the Dragon Road Demo.

Dragon Road Demo

Dragon Road Demo

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The Dragon Road Act 2 demo is out now. You can also test out the brand new SonicGMI tool, which allows you to easily manage your installed mods!

Sonic Hacking Contest 2012

Sonic Hacking Contest 2012

News

Regarding our upcoming entry for the Hacking Contest.