Soldier of Fortune Additional Payback is intended to fix, polish, and expand upon the original Soldier of Fortune Payback game. The main features are the reworking of the weapons and the addition of alternate versions of the levels.
Features
⦁ Cut / unfinished guns implemented.
⦁ Added alternate versions of the shotguns that use slugs.
⦁ Various issues fixed with the weapons.
⦁ Weapon and attachment selections opened up.
⦁ All weapons come with 1000 rounds. The Player can hold 10000 now. Hand grenades are unaffected.
⦁ Burst fire has been replaced with semi-automatic.
⦁ The rate of fire and magazine capacity of the weapons have been adjusted to better match their real life counterparts.
⦁ Recoil has been increased/reworked. Note that using a handgrip only reduces recoil for hip firing, but will have no impact when aiming down the sights and firing. This cannot be fixed by modding.
⦁ Weapon names have been changed to be exact or closer to their real life counterparts.
⦁ Added canted sighting to the M40A3. Press the handgrip key to use. Only works on weapons the player brings into the level.
⦁ Added iron sighting to the RPG-7. Press the handgrip key to use. Only works on weapons the player brings into the level.
⦁ The Kel-Tec RFB (ACR-2) no longer requires unlocking.
⦁ The HUD is completely removed except the distance indicator to the current objective.
⦁ Alternate versions of all the missions are available. They include changes to the lighting, previously unused dialog and music, and alternate music, characters and weapons.
⦁ The intro level for the first mission(Al Qa'im: Outskirts) has been restored.
⦁ Intro videos when launching the game are skipped. The player is taken right to the main menu.
⦁ New main menu music.
⦁ The main menu music does not restart when entering the gear select screen anymore. It still restarts when exiting the gear select screen and going back to the difficulty select screen however.
⦁ Changed main menu to read “soldier of fortune additional payback”.
⦁ Implemented unused 'prisoner' character in Mogaung: Farming Village.
⦁ Fixed issues with enemy gear in Donetsk: Garage. They wear gloves and do not have the green ammo pouches now.
⦁ Fixed club music in Donetsk: Club Evolution. Now the music gets louder as the player approaches the dance floor.
⦁ Impact sounds implemented when shooting bodies.
⦁ Heads changed to dismember like other limbs.
⦁ Most bosses can be dismembered now.
⦁ Difficulty settings adjusted. The game should be overall more challenging now but without the difficulty spike for the last three missions.
Are you can add weapons from "Secret Service Ultimate Sacrifice" and "The History Channel Battle for the Pacific"? theys use same engine, i think is possible bring to Soldier of Fortune. oh... thanks for this mod. It's been a long time since anyone has brought anything new to this great game.
Since I downloaded this mod and installed it in my game, my hud dissapeared, and the health takes like 50 decades to regenerate
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