The aim of this mod is to add in the old locations from ShoC and Clear Sky, and to provide an enhanced and extended gameplay experience while (mostly) sticking to the vanilla storyline. At this point, the mod (v0.45 alpha)contains 37 locations total, approx. 200 weapons, lots of new armors, items, artifacts and anomalies.
Testing hit effects of hallucinations in the game, I also spend a lot of time optimizing the mods performance to make it run smoothly on relatively low end machines (like mine). I think the increase in framerate is quite notable (despite using fraps and it's 30fps cap).
Cool!
Also quick question, will there be any change in visuals/performance for higher end machines?
No, it will look equally good on all machines. My performance tweaks don't involve graphics changes, and despite Atmosfear 3, the mod basically runs on vanilla textures anyway.
LOL takes milion of bullets to stop a poletergeist?? just get me a RPG 7 and it be done faster then you can say cake
Psi schutz ist flicht super
So the hallucinations actually can hurt you now? Not sure if like, but definitely better than making them harmless.
lol yeah I much prefer they have a weakness.
Just curious but why did your gun have a susat and a red dot?
the Susat can be removed, so you have red dot for CQB and a scope for longer range aiming.
Great there is no other word!
Is that an Enfield your using and giving a removable scope? An Enfield with a red dot sounds like a nice change.
I think that the Hallucinations should disorient you heavily.
I think heavy disorientation would be more dangerous.
I agree. Instead of dealing damage (or as much damage) they should induce camera shake, double vision and so on.
The camera does shake quite a bit on hit, and the health loss is mandatory for this to work since actor_hit_callback is not enabled in the engine and can only be restored via dll hack, which I don't intend to use.
I love that sound, the anomaly and the gun looks great.
Man I LOVE that psi-sound. I believe it's not present in the normal CoP is it?