The aim of this mod is to add in the old locations from ShoC and Clear Sky, and to provide an enhanced and extended gameplay experience while (mostly) sticking to the vanilla storyline. At this point, the mod (v0.45 alpha)contains 37 locations total, approx. 200 weapons, lots of new armors, items, artifacts and anomalies.
Looking pretty good :3
Mosin and Browning spotted!
but it looks a little bit with springfield, at least its color:D
Its color? They both made of wood... Wood can look different.
It's clearly a Mosin, though.
Way to go man! I like it
the chair...is it glitching trough the wall? :O
yeah, I created these scenes as single objects and that one spawned a bit too far to the right. Easy to fix though.
what do you think in adding red emergency light instead of those? i think in the zone with all anomalies and radiation lighting would be very difficult to get
Yeah emergency lights are best in here especially when there's blowouts! XD
Nice!
Please stop making this mod.
I don't think I can handle the awesome.
I see a BAR
I presume each of these areas will have the associated character in them and I'm looking forward to seeing the characters are you going with new unique people or using ones already in game (as in masked versions who can be any number of people).
Quest NPCs will all be unique.
perfeckt implemented
VERY! Nice.
Now that is damn impressive! Great Job!
Awesome man. Just awesome. Now stop teasing me!
Shaping up now, looking a lot better.
1. Mosin with scope?? Wow,!!
2. Upper left screen, the medical device on the right edge: The round metal thing over the chair: texture seems to miss the alpha channel as well as in CS...?
already fixed that, it used the wrong shader.
Now thats what im talking about