The aim of this mod is to add in the old locations from ShoC and Clear Sky, and to provide an enhanced and extended gameplay experience while (mostly) sticking to the vanilla storyline. At this point, the mod (v0.45 alpha)contains 37 locations total, approx. 200 weapons, lots of new armors, items, artifacts and anomalies.
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Trophies. | Locked | |
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Feb 5 2012 Anchor | ||
What do you think about adding trophies to mutants and NPC's? Like in SOC (Boars leg, Flesh eye, Dog tail, Pseudo-dog tail, Bloodsucker tentacles, etc.), and these can be equipped like an artifact with benefits and negative effects. Also all factions NPCs can have a particular dogtag in their inventories. All of those items can be traded to an unique NPC which gives money, weapons, suits, attachments or unique ammo for a specified ammount. |
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Feb 10 2012 Anchor | ||
mutants can already be looted for their body parts. Dog Tags would only make sense for military. Maybe as quest items, but I think it would hurt the game economy if they could be sold. |
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Feb 12 2012 Anchor | ||
About the mutants parts: I know they can be looted but I suggest to give them a use like a trophy in the artifact container with bad and good properties (like in The Witcher 2). bump Edited by: tykaller_ |
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