The aim of this mod is to add in the old locations from ShoC and Clear Sky, and to provide an enhanced and extended gameplay experience while (mostly) sticking to the vanilla storyline. At this point, the mod (v0.45 alpha)contains 37 locations total, approx. 200 weapons, lots of new armors, items, artifacts and anomalies.

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Trophies. (Games : S.T.A.L.K.E.R.: Call of Pripyat : Mods : S.M.R.T.E.R. Pripyat : Forum : Suggest a Feature (no merge requests!) : Trophies.) Locked
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Feb 5 2012 Anchor

What do you think about adding trophies to mutants and NPC's? Like in SOC (Boars leg, Flesh eye, Dog tail, Pseudo-dog tail, Bloodsucker tentacles, etc.), and these can be equipped like an artifact with benefits and negative effects. Also all factions NPCs can have a particular dogtag in their inventories. All of those items can be traded to an unique NPC which gives money, weapons, suits, attachments or unique ammo for a specified ammount.
I believe that this feature would make more interesting the hunting and the killing, more than just a way to get weapons and sell them for money.

Feb 10 2012 Anchor

mutants can already be looted for their body parts. Dog Tags would only make sense for military. Maybe as quest items, but I think it would hurt the game economy if they could be sold.

Feb 12 2012 Anchor

About the mutants parts: I know they can be looted but I suggest to give them a use like a trophy in the artifact container with bad and good properties (like in The Witcher 2).
About the stalkers trophies: I mentioned Dog Tags just like an example, you can choose whatever you want, and those would be storeable quest items with no weight. Then you can trade them to a certain NPC for certain items.
If you are interested in this, PM me and I can throw you tons of ideas about this. Even make background histories, descriptions, details, etc.
Also would be great if you could add an optional folder containing a Spawn Menu with ALL stuff/NPCs of your mod and another one of full upgrades for armors and weapons.
Thank you and keep up the good work!

bump

Edited by: tykaller_

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